Stellaris

Stellaris

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!Arcane Heritage Ringworld Overwrite
   
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25 Dec, 2018 @ 5:14pm
29 Jan, 2019 @ 8:51am
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!Arcane Heritage Ringworld Overwrite

Description
By popular request, this is an (optional) patch for Arcane Heritage that allows you to transform ringworlds into the super-powerful "Magical Worlds"
6 Comments
✧Starshadow Melody✧ 16 Jun, 2019 @ 12:32pm 
All right.
FLSoz  [author] 16 Jun, 2019 @ 9:51am 
@Melody oh lol I completely forgot this exists. Given it uses old districts that I got rid of several update cycles ago (that was half of the premise of this mod), I don't see myself doing anything for this
✧Starshadow Melody✧ 15 Jun, 2019 @ 8:35pm 
MAY need to be updated for 2.3. Uncertain as of yet.
FLSoz  [author] 26 Dec, 2018 @ 6:01am 
@Granty .... did you wait a month for the stuff to convert?
Nicanor 25 Dec, 2018 @ 6:10pm 
Hey, I noticed an unfortunate bug. When starting out with a Ring World start, there are City, Generator, Agricultural, and Rural districts available. I assume that the special districts are only available once you've unlocked them via the option that turns a ringworld district into a magical world.

The problem is that I'm not able to build any new Rural districts, as it says:
"X All must be true
X Is NOT ring world"

I'm really grateful that you've made this mod at all, but it would be great if other people could also enjoy it.
Oldhip 25 Dec, 2018 @ 5:37pm 
ANy more details available ?