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Rapportera problem med översättningen
You don't include the crash event
The number in square brackets is seconds since game launch
If the time stamp for the last non-crash event written is not the same as the crash event then they're not related.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
It seems like I am missing something?
[3894.60] ScriptLog: Requiem Spawning Ruleset: Valid Second Wave Option Detected - Initiate Heuristic Point Based Pod Diversity Evaluations
[3894.60] Warning: Redscreen: [DanK] Unable to find EncounterID 'LIST_TheLost_PrePlaced'
[3894.60] Warning: Redscreen: [DanK] Unable to find EncounterID 'LIST_TheLost_PrePlaced'
[3894.60] Warning: Redscreen: [DanK] Unable to find EncounterID 'LIST_TheLost_PrePlaced'
[3894.60] Warning: Redscreen: [DanK] Unable to find EncounterID 'LIST_TheLost_PrePlaced'
[3904.79] Unrestricted_Customization_Redux: UCR Armour Equipped called but Unit was none
[3904.79] Unrestricted_Customization_Redux: UCR Armour Equipped called but Unit was none
This is the log from the crash... But what does it mean?
Thanks, good sir or madam. It worked for me too.
With cover up, i had to the the dataminingl mission. When the countdown of the objective comes to 2 turns left, and im finishing my tuen, the enemy turns doesn't ends
"SkipAI" doesn't help
"Killallai" either. when count is at 2, even if theres no more enemies, i can't play the next turn
I will try next time to do such a mission, but if once again i can't finish it because of an infinite waiting time loop bug, ill be forced to not do it anymore. I hope it won't be the same with others missions, and i hope this mission isn't a mission which allow more content of this mod to unlock itself :/