Europa Universalis IV
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Governments Expanded
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21 дек. 2018 в 5:04
14 дек. 2024 в 7:51
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Governments Expanded

Описание
Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1.26.
Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox Standards.

Since the latest patch we have over 100(126) new and unique mechanics in the mod to make each reform give you a reason to change how you play the game and make them feel impactfull!


In addition, each tier now has 4+ reforms for plenty of variety for each refom, to allow you the versatility you desire and continuously balanced by a supporting cast of veteran MP players!

3 Additional Tiers for Theocracies, 2 Additional Tiers for Monarchies, 1 Additional Tier for Republics and Tribes

One of the features are "Empowered Reforms"
Where depending on which reforms you picked, certain powerfull and "hidden" reforms unlock to further support your push in your chosen direction!

A Multitude of Great Powers and Nations of Interests now have their own unique Reforms in multiple tiers:
S-Tier Nations (multiple mechanics/reforms per tier)
France
Spain
Ottomans
Poland


A-Tier Nations: (Multiple mechanics per nation)
Netherlands
Austria
Byzantines
Persia
Hejaz
Portugal
Hesse
England
Granada
Mamluks
China (both Ming and Qing)
Novogorod
Genoa
Switzerland
Dithmarschen
Milan
Papal States
Hungary
Korea
Serbia
Luxembourg
Morocco*NEW*
Tunis*NEW*

B-Tier Cultures: (multiple reforms per nation)
Lithuania
Italian Cultures
German Cultures
HRE Members
Japanese Culture
Russia
Malay Culture
Sweden
Denmark
Songhai*New*
Mali*New*

Compatibility patch:
1356 - A Timeline Extension Compatch (Includes extra tiers!, so worth it even without 1356!)

EU4-Wiki link:
Governments Expanded [eu4.paradoxwikis.com]

Please join us at our Discord [discord.gg]

Please do support the development [www.patreon.com] and allow me to sink more time and funds into developing this mod!
Популярни дискусии Всички (6)
234
10 окт. 2024 в 9:22
Bugs
Jay DoubleU
35
25 септ. 2022 в 17:15
Suggestions
Jay DoubleU
6
21 окт. 2021 в 11:05
Balance
Jay DoubleU
1 448 коментара
Numéro 116 26 ян. в 11:01 
hello so i made three campaign with france and the french feudalism is not changed, ever.... i completed the mission to get to ancien regime and it just didn't do anything.
fnyb3rg 19 ян. в 7:08 
im guessing that the goverment reform part shouldnt be that hard since im assuming you can simply move the reforms so it fits into the right spots but idk how to mod so i could be entirely wrong
Jay DoubleU  [автор] 18 ян. в 6:28 
@fnyb3rg
I hope someone will!
fnyb3rg 18 ян. в 4:05 
can anyone make a version compatiable with extended timeline?
pooki 14 дек. 2024 в 9:54 
What's inside the "domination" DLC to make it not compatible with your mod? I'm checking the files but I can't find the issue. I know there is one though.
NerdyJerky 30 ноем. 2024 в 22:36 
not compatible with ee
🙏BASED SURAEL🙏 13 ноем. 2024 в 16:52 
@Ceyris
found a quick fix for the duplicated institutions, go to 'common' folder in Trade good expanded mod's folder and delete institutions folder inside it.
TurtleShroom 11 ноем. 2024 в 14:53 
I've encountered a SERIOUS bug in your Mod. I saw an Estate spit out a generated nation as a Republic, and I chose to play as it. I took the Peasant Republic Reform, and it spawned the Peasants Estate as intended.

HOWEVER, IT DID NOT ELIMINATE THE NOBILITY ESTATE. Now I have BOTH. That's absurd.
Playernator3000 30 окт. 2024 в 18:27 
I have a question, do you think it'll be possible to work on an Ante Bellum patch of this mod?

Many cool Government Reforms here but not surprisingly, doesn't work with Ante Bellum without some problems
camelmax06 24 окт. 2024 в 14:08 
Out of date :( Can you update it for the current game version pls? I wanna play with it but it keeps crashing my game on start