Stellaris
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FTL Scout Probe 2.3
   
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2018년 12월 9일 오후 12시 32분
2021년 7월 28일 오전 8시 31분
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FTL Scout Probe 2.3

설명
Currently Beta/WIP - Ancient Relics Edition; 2.3+ compatible

Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can be attached to fleets or deployed independently in order to seek out new life and identify possible worlds for survey.

Probes CAN:
» Use their enhanced sensors to mark adjacent Unexplored systems as Explored.
» Move around quickly between systems. They're even faster than corvettes.
» Be built quickly and (relatively) cheaply from any shipyard.
» Identify alien life and scout potential new worlds for survey and colonization.
» Provide a tiny bit of piracy deterrence. Just a tiny bit though.
» Help gather intelligence on potential threats, so that you can determine the armament preferences and technological level of your (would-be) enemies.

Probes CANNOT/DO NOT:
» Move straight into Unexplored systems. You will need to move them adjacent to Unexplored systems first.
» Directly survey planets or systems. Science ships are still required for this.
» Fight. Like, at all. They're made of tissue paper and don't have particularly good Evasion.
» Enter wormholes that you can't see the other end of. They can scout them and tell you where it goes, but not go through.
» Require Scientists, Admirals, or any other Leaders to function.
» Auto-Explore.
» Be used by the AI, nor can they be made usable by the AI in the first place.

Probes MAY NOT:
» Be compatible with any mods that radically alter the way ships work. I believe they're compatible with NSC2 but I haven't checked in a while (and they're kind of redundant since NSC2 corvettes have a survey sensor option).

Credits:
* Probe assets (models, textures, sounds, etc.) were created by Paradox for the Sublight Probes event chain.

A legacy edition for 1.9 and earlier can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=699496957

A legacy edition for 2.0-2.1 can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1310366667
댓글 87
卡尔文迪斯梅特 2023년 12월 7일 오전 2시 39분 
MaulMachine 2023년 11월 25일 오후 6시 11분 
This now crashes the game when added to a fleet in 3.10.
kaelis 2023년 8월 14일 오전 10시 25분 
Nevermind. Since installing your mod my game has crashed 3x even though I was able build and use the probe.:steamsad:
kaelis 2023년 8월 14일 오전 9시 58분 
Along with cloaking tech can you allow placement of afterburners please? Thank you!
Gadg8eer 2023년 7월 31일 오전 5시 25분 
Crashes the game in 3.8, no longer usable.
AlfaLeader08 2023년 6월 5일 오전 10시 31분 
Can you update please?
:steamthis:
StarDruid 2023년 4월 1일 오후 5시 08분 
Work fine for me, using them right now in my games, just because nebula blocks sensors you can't send these into them.

To the Arcalane, do you plan to update this since they can't use the new cloaking devices? If not mind if I upload a updated version if I link back to this one in it's description?
Oldhip 2023년 2월 25일 오전 2시 17분 
Not working, does nothing and needs a crew
n.pedrazalis 2022년 11월 4일 오후 10시 40분 
uptate please
Flying_Squid_999 2022년 4월 25일 오전 5시 31분 
Tip if anyone cannot find probes to build - you need to design one first, and add it to the ship list.