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Bandits Begone! [No Bandit Assaults]
   
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9 Dec, 2018 @ 2:23am
9 Dec, 2018 @ 2:23am
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Bandits Begone! [No Bandit Assaults]

Description
Are you sick and tired of being attacked by passing groups of Band of Bones, Hungry Bandits, and South Hive Droneguards?

Do you miss the times when base building was more practical early game?

Say no more! This mod will (hopefully) address those concerns.

All I did was search up every squad in the map (that I can think of) and removed its AI goals that would cause it to assault player towns or occupy them. I haven't tested it, but it should work as intended. There might be some groups I missed, but you can drop those in the comments below. This isn't a complete list, but I've covered the following as far as I remember:

- Starving Bandits
- Starving Vagrants
- Dust Bandits
- Band of Bones
- Outlaw Farmers
- Swamp Ninjas
- Blood Bandits
- Venge Thralls
- South Hive Droneguards
- Crab Raiders
- Skeleton Bandits
- Hive Diaspora Bandits
- Gorillo Bandits
- Yabuta Outlaws

I hope this works as intended, and that you guys who want a more relaxed experience enjoy. :) Don't forget to join the Kenshi Discord server, linked here: https://discord.gg/yCxTxGd
6 Comments
Lihoy_Parikmaher 30 Jan, 2024 @ 2:53am 
Imperial villagers behave like bandits and attack quite often, even when the number of raids is limited. This does not allow you to be friends with them and help them restore their position. Can you add them to the list?
Pokesus 28 Feb, 2021 @ 5:11am 
Literally me with literally nothing got assaulted because yolo...
Is not realistic, a bandit will not assault someone if that guy is literally a beggar with absolutly nothing, thanks for this mod, i hope fix the issues!
Bussy Butcher  [author] 16 Dec, 2018 @ 4:26am 
Frequency choices afaik refer to actual raids, such as Wrath of God. This mod aims to remove dynamic raids, like a group of dust bandits walking past your base, assaulting it, and occupying it.
crossmr 15 Dec, 2018 @ 10:26pm 
Okay, I just noticed that the options menu had frequency choices. If we remove your mod does it reset everything back to normal?
Bussy Butcher  [author] 15 Dec, 2018 @ 11:00am 
Sadly I don't believe I can do that. :P Things like that are outside the confines of the FCS.
crossmr 15 Dec, 2018 @ 4:16am 
Any chance you can add an option to this for us to set how frequent we want attacks? I don't mind some attacks, but the non-stop attacks were a bit much. I might like to try 10-25% or something like that.