Stellaris

Stellaris

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Items (16)
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Expanded Colours
Created by Veegi
4.1.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Vassalization Rebalance
Created by Sumrex
Current Supported Game Version: 2.7.* Current Mod Version: 2.1 Basically vassalization is far more difficult than it should be. When I have such an incredibly powerful empire, the tiny empires shouldn't be so stubborn as to accept total destruction rather ...
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
More Civics in Ethics and Civics Rebuild - No Traditions
Created by NewAgeKid52
****ATTENTION**** Hi everyone. This mod will remain up for everyone who decides to stay with 2.1 Niven. I will unfortunately not be updating this to 2.2 Le Guin since I will be going on to other things. With that said, I appreciate everyone's support and a...
Dedicated Carrier
Created by Red-Eyed_Gelynome
For Stellaris 3.6.* Adds a buildable Carrier NOTE: UI Overhaul Dynamic is not mandatory, this will work without it but in order to see all slots, go use it, if not, just go for the "auto-fill" or "Fill All slot" command in ship designer window. For update ...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
OUTDATED Under Siege
Created by Oatmeal Problem
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Astronomical Objects Reborn
Created by Alt
Current version: v4.* ✔️ Can be used in multiplayer even if other players don't have it. https://i.imgur.com/JYmFoSu.png Achievement / Ironman compatible ✔️ Modding takes time, show your support via leaving a Like, a up vote, and or leaving a Steam Award h...
Xeno Biodiversity
Created by Ginufe
Hello everyone! We're glad to announce that this mod is back and running. A big thanks goes to G_S_Palmer, that updated the mod for us. What does the mod do? It includes 10 fully animated portraits hand-drawn by me and Antilogic with some variations and di...
[ON HOLD] The Merger of Rules 3.14
Created by Inny
This mod serves as a global compatibility patch for Stellaris 3.14, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
Machines & Robot Expansion Continued
Created by Openly Retro
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v4.1.* Compatible Acknowledgements This mod is a continuation of XVCV's "Machines & Robot Expansion" , which is/was loved by many. A great addon for Machine empire enthusiasts which I loved playing....
Kek's Origins+ (LEGACY 3.14)
Created by  Kekadoodle 
This mod has officially been updated for Stellaris 4.0! Click here to subscribe! DISCLAIMER: Currently, some of the civics and origins shown in the mod preview images are not up to date! THANK YOU ALL SO MUCH FOR OVER 10,000 ACTIVE SUBSCRIBERS! When I firs...
Additional Vanilla Components Revived
Created by Hellshiver
Notice: I'm starting a CDL career. I'll update when I am able to, but there will likely be delays for the foreseeable future. Something, something, sailing the highways, something. If someone wants to make a branch to keep it updated, feel free! Rather we ...
See it-Say it-SORTED
Created by Benedictus
This Mod will SORT ALL Buildings... It will Categorize the buildings into groups. Unlike other "Planet Sorting" mods, It does NOT CHANGE the building's code, and does not require any updating when newer versions of Stellaris or other mods arrive. NEW in v1...
Additional Vanilla Buildings (3.11 Patch)
Created by Anarchy
A patch for the original version by Sam_ to bring the mod into verison 3.11.x https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2062849120 Mod works standalone and doesn't require the original version to function....