Total War: WARHAMMER II

Total War: WARHAMMER II

28 ratings
Better Aspiring Champions
   
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Tags: mod, Units
File Size
Posted
Updated
621.358 KB
7 Dec, 2018 @ 10:09am
17 Dec, 2018 @ 1:53am
3 Change Notes ( view )

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Better Aspiring Champions

Description
MOD DESCRIPTION:

Aspiring Champions have some of the coolest looking models in the game, but sadly they are waste of both money and space in most armies.

This mod improves them by increasing their leadership, their armor piercing damage, as well as giving them immunity to psychology and fatigue.
Their cost has not been increased.
They will not rout easily and in a prolonged engagement they will retain their full combat capabilities.
I have also given them a hit ignore chance of 20% which will make them more effective in melee against infantry, since now they will only get stunned 4 out of 5 times while most enemy infantry will get stunned almost 100% of the time.

You can also find this mod in my compilation "Better Units":
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1207283862

This mod is savegame compatible.

Constructive criticism is always appreciated.

If you use this mod, please like and favorite.
4 Comments
綠皮戰術研討會 1 Jan, 2019 @ 3:00am 
This is the real champion warrior
T-900 17 Dec, 2018 @ 10:13am 
@Totalwarhammer
Oki-dokie. I trust you know better than me :D Looking forward to trying them out :)
Totalwarhammer  [author] 17 Dec, 2018 @ 1:46am 
@T-900
Thank you, for your kind words.
Aspiring Champions have the same weapon strength as shielded Chosen and especially with my changes they can chew through low armor infantry with great efficiency.
They are not meant for taking on high armor units, but I will increase their armor piercing damage by three, decrease their normal weapon damage by two, and leave their cost the same.
Test them against different units of a similar price, I think they will prove to be very cost effective.
T-900 16 Dec, 2018 @ 4:38pm 
First off, I love your mod. I also always thought that Aspiring Champions should be better than they are right now. However I they really need a slight Armor Piercing damage increase, maybe around 6 to 8 and then increase the cost be 200 - 300 also. Cheers