Airships: Conquer the Skies

Airships: Conquer the Skies

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Gameplay - Basic Improvements
   
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Items (30)
Advanced Gunnery No Restrictions Edition
Created by Abrasyve
Advanced Gunnery but it has no restrictions! All credit hoes to He Who Has Many Deaths for making the mod. Original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1496707925 If there are any issues or requests feel free to comment....
Karda's Air Arsenal No Restrictions Edition
Created by Abrasyve
Karda's Air Arsenal but it has no Restrictions. All credit goes to Karda for making the mod. Original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=643628945&searchtext= If there are any issues feel free to comment them and I will try to fix them...
Proper Corridor
Created by Horcerer
Adds a proper corridor with no ladder or window. To compensate for this its a bit cheaper and a tiny bit stronger. Created by David Dire...
Ammo Vault
Created by Horcerer
A highly secured, but heavy and small, vault made specifically for holding ammunition safely. STATS: Weight: 200 HP: 320 Ammo Storage: 30 Requires 1 Supply...
Advanced Communications System
Created by Horcerer
An experimental machine, this module can broadcast messages shipwide easily to any room needed, though it needs a constant supply of coal to keep powered. Created by David Dire. Fixed (having lain broken for awhile) by Cataclysm. STATS: Weight: 175 HP: 300...
Tiny Tracks
Created by Lazy/Crazy♥
Small set of small tracksets. Includes such wonders as a two, three, four and five wheeled less tall tracks. Comes with suspension powerfull enough to stop you from ramming the ground, mostly....
Command Center
Created by Blueation
Bored of the same-old decision between a cockpit and a bridge? This mod gives you more options for commanding your fleet! This modpack adds three more modules that generate command: two-person cockpit: a 2 tiles wide module that requires 2 airsailors to ge...
Small fire point
Created by Jubal E. Harshaw
Provides a mid-sized fire-fighting module to fill the gap between fire extinguishers and standard fire points. Stats are as follows (extinguisher & standard fire point stats in paranetheses for comparison): HP: 80 (Extinguisher: 32, Fire point: 150) Weight...
Living Area
Created by Blueation
Need more airsailors than quarters give you? Here comes the living area! - 4 wide and 2 high - Has space for 33 air sailors - Adds 2 supply...
Bunk
Created by House of the crane
A 2 by 1 bunk that can hold 6 sailers. cost=25 weight=25 hp=6....
Flexible Basic Gun Turrets
Created by SoldierOhSoldier
More flexible directions and placement for rifles, cannons etc. Now you can build a lower weapons deck or detached nests! The idea was to create a very minor mod that uses the basic weapons and doesn't ruin the game. New Weapon Modules: - Rifle with upper ...
Armour Extended 1.0
Created by Bone Tomahawk
Provides some additional armour types and armour related technologies. This mod intends to be as consistent to vanilla as possible, with armours and technologies that are not anachronistic to the game's stylistic time frame. Iron armours are added as a che...
The MASH mod
Created by stuChris
This mod adds a MASH or Mobile Air/Army Surgical Hospital into the game Thanks to the Current subscribers of this mod! i dont know when we surpassed it, but were past 100 of you, Thanks so much! the MASH module can house 15 sickbeds, and is operated by 15 ...
Karda's Map Sizes
Created by KardaKAX
Karda's Map sizes - Bringing you more targets for practice. Now introducing 5 new conquest map sizes for you to enjoy! Please note this was intended for dev10+ for its zoomable map size Very Large - When Large ain' just large enough. Grid size: 9 Empires: ...
Karda's Weather Systems
Created by KardaKAX
Karda's Weather Systems - Bringing you more rain. Yay. I live in England. It rains here. Alot. So why not share the weather with you lovely folk? DISCLAIMER: Please enable "Lighting Effects" in the settings page before using the mod, as it is theorised to ...
Medium Berth
Created by Blueation
Need more airsailors than a berth gives you, but not as many as quarters give? Here is the medium berth! - 2 wide and 1 high - Has space for 7 air sailors - Maintenance cost of 6...
KAA Airships [AI]
Created by KardaKAX
Karda's Airship Armada - You don't have enough dakka. Use more gun. Adds alot of new ships for the AI to use. View the changelog for all ship varients. There's alot. AI Only pack - Only the AI has access to the ships....
Up Cannon
Created by Lusty Vegemite
An upwardly facing cannon for fighting heavily armored airships - By Fern...
Conscript Barracks
Created by LTS
Blake industries presents: The Conscript Barracks, a crampt cabin stuffed with 30 poorly equipped and under trained conscripts. currently known bugs: upon exiting a building, the conscript may change to the enemy's colour however, this is purely cosmetic....
Structual Lightener
Created by LTS
blake industries presents: blake industries presents: The Structual Lightener, A warped suspendium crystal designed to relief stress from heavy buildings. currently known bugs: "senseOfHumor": appears to be set to "0"...
Stone Decorations
Created by LTS
blake industries presents: decorations made (predominantly) out of stone known bugs: dung beetles...
No AI Bonus Tech (True Tier 0 Starts)
Created by Grimxonic
Removes the bonus techs given to the AI. With this mod you can enjoy true Tier 0+ starts with everyone on the same playing field, tech wise. For reference this is the number of bonus starting tech the AI had based on difficulty: Easy = 0 Medium = 0 Hard = ...
Gunner Cabin
Created by Krelmulon
Update: Forgot to add the coal line. But we're good now :) Works for a compact starter cabin. Uses: Bridge Bunks Forward Gun Coal Store Ammo Store Supply...
Guard Berth
Created by Jubal E. Harshaw
Provides a small berth capable of housing one guard....
Supply Room
Created by Splorky
A small supply closet filled with a few parts and tools....
Vanilla Expansion
Created by WindowsXP
A small modpack to make your vanilla runs a bit more spiced up and have some more practical modules. This is my first ever modpack, it took me about a week, hope you like it....
No AI Bonus Tech (True Tier 0 Starts) +No Alliances
Created by Grimxonic
Removes the bonus techs given to the AI and prevents them from forming alliances. With this mod you can enjoy true Tier 0+ starts with everyone on the same playing field, tech wise. For reference this is the number of bonus starting tech the AI had based o...
Shaping unified
Created by dictator putski
(THIS IS A REUPLOAD OF A MOD THAT YELLOW HAS TAKEN DOWN AND WILL MOST LIKELY NO LONGER BE UPDATED ALTHOUGH I WILL TRY TO MAINTAIN IT) Where all Yellow's shaping stuff has been moved because it's both convenient for me to manage and i've been pestered to do...
Less Revolts [OUTDATED, BUGGY]
Created by Harry_Robinson1
A mod that makes people revolt less. by Harry_Robinson WARNING: This mod is very outdated, almost 2 years old, and I'm not sure if it even still works. I've been running it for the last 2 years, but I don't know if it still works, and if it does it probabl...
Balanced Berth
Created by DeciNinja
Lowers berth maintenance cost to be in line with that of the quarters module. It is still not affected by the Universal Conscription tech due to game limitations. Spent about 30 minutes on this, 29 of which were in making the logo....
Linked collections (2)
Cataclysm's full modpack
Contains 4 items