RimWorld

RimWorld

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Weapons+
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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185.259 KB
30.11.2018 klo 15.52
26.8.2024 klo 15.03
12 muutosilmoitusta ( näytä )

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Weapons+

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This has been updated for RimWorld 1.5

This mod adds more weapons with unique stats and textures. Currently it only adds 19 more weapons, but I intend to increase this number as time goes on. Every weapon has been balanced for vanilla gameply.

The weapons this mod adds are as follows:

Knives

Primitive Knive
Kukri
Kunai (Throwable)

Swords

Katana
Claymore
Zweihander
Sabre

Hammers

Morning Star
Maul

Chain

Flail
Nunchaku

Polearms

Bardiche
Glaive
Naginata
Bo Staff
Scythe

Axes

Great Axe

Striking

Brass Knuckles
Tonfa

Most of the weapons can be crafted at the smithy, while some are craftable at both the smithy and the crafting spot. Some require the long blades research, and I plan to add new research that'll be required as I add more varieties of weapons.

This mod should be compatible with most all other mods, and it doesn't require a new save to be made.

Please let me know if you find any bugs, or find any weapons to be unbalanced in any way. I'll also glady take weapon recommendations and add them to my list of possible additions. I hope to have, at least, over 30 weapons in the mod eventually. I do not, however, plan to add any guns to the mod. Slings, bows, thrown weapons--sure, but there are already plenty of great mods that add more guns into the game. (I use Project Armory, myself.)

One of the discussion pages for this mod contains a download link for non-Steam users, thanks to Enzolio, who took the time to upload it for me.

A Proper Credits Section

renren893 - Chinese Translation
Endgegner - German Translation
Babushkina_Sphera - Russian Translation
Trunken - Mod Compatibility and General Help
Enzolio - Download Link for Non-Steam Users
Suositut keskustelut Näytä kaikki (2)
13
12.2.2021 klo 21.47
Weapon Suggestions
Mycroft
0
6.1.2019 klo 10.45
! ! Download Link for Non-Steam Users Available HERE ! ! [V 1.0]
LeaveMeBe
206 kommenttia
doomflips 29.8. klo 11.23 
If you update this ill give you a brownie (point)
Kyrrisayo  [tekijä] 25.8. klo 21.09 
@T-roy_rex Hm.. Tempting...
T-roy_rex 25.8. klo 20.35 
If you update this ill give you a cookie
Kyrrisayo  [tekijä] 22.8. klo 19.19 
@Balthazad It's probably as easy as changing the supported version number in the config file. The problem is then I have to download RimWorld, update the number, test that nothing broke, track the changes properly, upload the mod to Steam, update the mod page to indicate that it's been updated, and then do that like...8 more times for my other mods.
zeus57007 22.8. klo 18.01 
Don't you dare suggest using Abominable "intelligence", you filthy piece of-
Balthazad 20.8. klo 15.49 
if it's just the code, GPT can update, saving u a lot of time ;)
Kyrrisayo  [tekijä] 12.8. klo 17.19 
I'm hoping to update my mods soon. I've just been a little busy recently.
Balthazad 10.8. klo 18.45 
1.6 plz
Kamosiek 13.7. klo 5.40 
is it going to be 1.6? or does it work on 1.6? cus i think some mods were able to be launched as 1.4 on 1.5
Latex Santa 14.5.2024 klo 13.03 
@Kikabopom
All you need to do is use RimPy to make a local copy of the mod, then edit its ABOUT file to have 1.5 as one of its supported versions. And it should work. In fact, I'll go do that right now.