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The Sea People
   
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32.651 MB
29 Nov, 2018 @ 2:00pm
1 Dec, 2018 @ 8:08pm
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The Sea People

Description
The Sea People Mod does many things:

It creates a new faction, one that raids throughout the world, generally on the coasts. Everyone hates them
Creates a new race (Have not finished creating it, currently its a scorchlander with no face and teal hair)
Creates a few new starts, associated with the new faction

Planned features:

Dialogue
A story regarding the new faction (Think of the sea raiders who ended the bronze age?)
More recruitable characters
More cities, maybe another faction that is allied to the sea people


This is my first large mod. My next step is going to be dialogue and fixing the faces of the new race.

There are bound to be issues, I am still learning how the AI programming in this game works, and I am still trying to figure out how to get the dialogue to do certain things, and it's very time consuming to test. So please bare with me as I learn FCS.

Thanks guys, enjoy!
8 Comments
Brane De Mage 19 Feb, 2019 @ 9:07am 
Hope this mod is still bein worked on, I'd love to fight the Sea People!
leireao 25 Jan, 2019 @ 7:14pm 
Be careful not to swallow your sea men.
Immaluckez 1 Dec, 2018 @ 7:17pm 
<3333333333333333333333
Parzival  [author] 1 Dec, 2018 @ 6:03pm 
For those following, I'll have a patch coming out tonight or tomorrow, it'll add 2 more recruitable characters, and it'll start spawning enemies around the coast of the world now. Sorry it took so long! I couldn't figure out how to get them to spawn in as roamers!
Immaluckez 1 Dec, 2018 @ 7:32am 
<3
Parzival  [author] 29 Nov, 2018 @ 8:54pm 
Thanks! I'm still learning how to use the CFS with dialogue but it's coming along. I have finals in the next week so don't expect too much until after the first week of December but I'll be putting the work into it!
Ashe 29 Nov, 2018 @ 6:30pm 
This looks pretty cool. I'll be watching this to see how the dialogue comes along!