ARK: Survival Evolved

ARK: Survival Evolved

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Elemental Ark
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File Size
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6.308 GB
27 Nov, 2018 @ 11:43am
6 Nov, 2023 @ 4:03am
108 Change Notes ( view )

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Elemental Ark

In 1 collection by draco_aroch
NICE - Extinction - Elemental
13 items
Description
Elemental Ark adds several elemental variances of known dinos to the game. There are 7 elements: Air, Fire, Lightning, Nature, Stone, Ice, and Water. Each has strengths and weaknesses to other elementals (e.g. Water is strong against Fire). Unlike other mods, this one avoids easily taming ridiculously overpowered creatures.

Mod Id: 1576299694

Compatible with all maps - including Genesis

Features tl;dr
  • Stackable (a few creature exceptions - see the discussion section)
  • Load order does not matter
  • 400+ creatures
  • Full colorization - including holiday colors
  • Improved creature AI
  • Raise baby dragons into xeno adults (reaper dragon hybrids)
  • Of course we have reapers
  • Every creature is useful

Website (updated regularly)
https://www.elementalark.net
(By the way, the website has no ads and generates zero revenue. It is there as a location to check out details on the mod.)

Server settings and admin info (Please copy and paste the link as Steam is blocking all docs.google.com links - it is just a spreadsheet.)
https://docs.google.com/spreadsheets/d/1kbCka4dTKxeqVOKOv5C5fAOSKsMd9XBSGz5uooy7g2M/edit?usp=sharing

Frequently asked questions
https://www.elementalark.net/faq
This will be updated as we receive more questions.

Progression paths
https://www.elementalark.net/progress. This is a new section to give a basic idea of some of the progression paths.

View ini examples in the discussions section.

Maps with unsupported spawners
Use the sickle, pickaxe, and axe to gather elemental essence. Then use the Essence Emitter to convert nearby dinos to an elemental equivalent. The temperature will affect which element types spawn. Alternatively, build the infusion chamber and convert your tames to specific elemental creatures.

There are a ton of ini options. See the discussions section for examples.

Discuss this mod on our discord
https://discord.gg/t3TZ8rz
Popular Discussions View All (58)
188
17 Feb @ 9:16am
PINNED: Bug Reports
Aurin
5
29 Aug @ 7:56pm
Reaper Hunters
Illus
2
16 Jun @ 12:11pm
ASA
Spyro
1,822 Comments
Aurin  [author] 9 Oct @ 1:42pm 
The reaper hunters are one of the last stages of the night hunters, they'll spawn when you're out but you might need to extend your nights.

Or you can use the unstable dust to jump straight to them at the beginning of the night, I think you need 100 of the buff to get them to spawn.
Evans_2020 9 Oct @ 1:21pm 
it seems the reaper hunters jsut dont spawn in general but for normal elements its fine
Evans_2020 8 Oct @ 6:01pm 
thanks i will see if this works
Aurin  [author] 7 Oct @ 4:36pm 
The Center should have plenty - but if you have another mod that conflicts, it might be overwriting our spawns. If there's any mods that you're running that modify base dinos, try disabling them.

As for the elemental reapers - you have to fight the reaper hunters while riding a hybrid at night, then craft them. They won't spawn like normal dinos.
Evans_2020 7 Oct @ 4:31pm 
weird thing keeps happening where i'm not sure why but i cant seem to find any elemental or really any kind of reaper on the central, but i haven't tested it on different maps maybe its just the central or something with my pc got any ideas or something?
cnm 11 Sep @ 6:37am 
ok.thanks
Aurin  [author] 6 Sep @ 8:45pm 
The golems have a very small hit box, you might need to jump up from underneath.

The hybrid creatures (storm, Fen, Vapor and glacial) can not have their DNA extracted.
cnm 6 Sep @ 8:31pm 
oh thank you.But I want to ask why can't you get the DNA of the stone man?
Aurin  [author] 6 Sep @ 10:49am 
It needs to go in the elemental vivarium with at least one elemental jerboa.
cnm 6 Sep @ 5:58am 
@Aurin