RimWorld
Ocen: 81
[Obsolete]Combat Extended (Read description)
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Mod, 1.0
Rozmiar pliku
Zamieszczono
Zaktualizowano
10.416 MB
17 listopada 2018 o 0:51
25 listopada 2018 o 0:59
Listy zmian: 13 ( zobacz )

Zasubskrybuj, aby pobrać
[Obsolete]Combat Extended (Read description)

Opis
Probably no longer to be updated.


Original mod by NoImageAvailable here


I'm not the original developer of this mod.

There can be several problems of Balancing, Code.

I updated most of the sources and i think it is stable enough to be playable.

I haven't updated Patches of various mods including epoe, a dog said, etc.
So patches might not working.

Source code available in here[github.com] in Development branch.

When original developer updates the mod, Please use that.
I'll obsolete this mod when it is updated.

Warning
- This version of CE may not save-compatible with future releases of original CE mod.
- This mod diverges from original CE.

This mod uses slightly different field names in xml compare to original CE




Version: 1.0.2059

Extends combat mechanics to make them deeper and more tactical.
Popularne dyskusje Zobacz wszystkie (3)
4
25 grudnia 2018 o 5:06
Issues
InsertKey
0
19 listopada 2018 o 19:54
The "bootleg"
InsertKey
Komentarzy: 106
Heckerpecker 28 października 2024 o 14:10 
I was here
cha11y91 10 stycznia 2019 o 17:03 
shields not working with bionic arms
Gamma Gamer 2 stycznia 2019 o 6:42 
@TheGamingWolf The mod has been discontinued.
Warlord Indlovu Mgwazeni 1 stycznia 2019 o 20:10 
Is this a bug: When my colonists melee hunt, they never actually use slashing or cutting, but always the blunt attack?
Dr. Ben Carson 26 grudnia 2018 o 19:34 
@HunterBravo1 just try it and let us know if its compatible or not. This mod is obsolete and not being updated anymore just fyi
Flabby AP 26 grudnia 2018 o 11:52 
Does Rim Of Madness: Vampires clash with this mod? Is there anything I can/should do to make them play nicely together?
404 24 grudnia 2018 o 12:21 
When I was in dev mode and I went to spawn something I noticed that there are so many ammo types that theres no weapon for. (.338 Lapua, 12.7x55mm AR, 7.92x57mm Mauser)
Dr@g0n 21 grudnia 2018 o 13:59 
ok sounds good. Yeah there was some serious pathing issues for aiming, my pawns would ride to hunt something and 100% of the time i didn't pay attention i lost a animal to ff lol
InsertKey  [autor] 21 grudnia 2018 o 10:19 
I'm discontinuing the updates of this CE.
Because of the a lot of reasons. Including time, study, etc.
But I'll continue to contribute in original CE development.
wendyle 20 grudnia 2018 o 22:56 
If anyone else has a similar problem, try disabling the 'Lets Trade!' Mod, worked for me.