Age of Empires II (2013)

Age of Empires II (2013)

33 ratings
Wilderness Survival
   
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New Workshop General: Scenarios, Speech
New Workshop Languages: English
File Size
Posted
Updated
7.067 MB
3 Nov, 2018 @ 10:40pm
10 Nov, 2019 @ 3:38pm
5 Change Notes ( view )
You need DLC to use this item.

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Wilderness Survival

In 1 collection by Rook
jwj5787_Rook's Custom Scenarios
20 items
Description
...

Settings

Resources - Standard
Population - 200
Game Speed - Fast
Reveal Map - Normal

Objectives

Last man standing wins.

Hints

Aztecs: Villagers carry +5.
Berbers: Villagers move 10% faster.
Britons: Shepherds work 25% faster.
Celts: Lumberjacks work 15% faster.
Franks: Foragers work 25% faster.
Goths: Villagers have +5 attack against Wild Boars and wild Elephants and carry +15 meat.
Indians: Fishermen work 15% faster and carry +15 food.
Koreans: Villagers have +3 Line of Sight.
Magyars: Villagers kill wild animals with one strike.
Mongols: Hunters work 50% faster.
Spanish: Builders work 30% faster.

Introduction

The world has been convulsed by war and turmoil. The few who survive are cursed to scratch out a desperately barren and lonesome living for the remainder of their meek, pitiful, sad existences in whatever way they can. At what point does life cease to be worth living?

Created by jwj5787_Rook
6 Comments
God 10 Nov, 2018 @ 1:42am 
Can you please make a version that doesn't require any dlc?
Abyssal Specter 4 Nov, 2018 @ 8:06pm 
\/ GUY

Yeah this is for friends, doing this VS bots would be boring AF.
Radd 4 Nov, 2018 @ 7:40pm 
Fox, AoEII AI has never been able to really hang with concepts like this. This game mode is def made for a multiplayer experience with friends.
Majestät 4 Nov, 2018 @ 3:47pm 
I like the scenario idea, but...

the AI villagers didn't do anything but to build each a house and then stand idle, giving me opportunity to kill them and win. The scenario music also continued to play when I returned to the main menu and did other stuff.
TOM 4 Nov, 2018 @ 12:12am 
great game
Rook  [author] 3 Nov, 2018 @ 11:54pm 
Background music: Symphony No. 7 (Beethoven) and Clair de Lune