X Rebirth

X Rebirth

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X Rebirth - Mod Overhaul (So it's playable)
   
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Description
Makes X-Rebirth actually playable.
Items (39)
Artefacts Maps
Created by angel618
Zones with artifacts are allocated (++++). Выделяются зоны с артефактами (++++)....
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
AutoTrain
Created by stndbye
Ship&station crews gain skills while working. Only skills relevant for the employee are trained (except for specialists). If used together with AutoCrew, it will reduce the initial skills for auto-hired employees so there is space for improvement. Skill ga...
Boarding Target Protector
Created by janda
This mod protects your boarding targets from being destroyed and, thus, your marines from being killed. The protection triggers when you launch your marines. Version: *1.1 Known issues: *When boarding one ship, allies might also decrease shooting frequency...
Build Station Mission
Created by camus
This mod adds a new generic mission which involves delivering a bunch of wares to an npc construction vessel. After the mission is over, you can also continue helping to build extensions. Basically, you can use these missions to make a lot of money through...
Build Titurel
Created by nidaren
Titurel Game version needed: 4.00+ - using it in any different build may cause errors! This mod is savegame compatible and can be removed anytime. Please note that constructed ships already present in game, won't be lost. It comes with two flavors - the de...
ButterRanges
Created by Bix'
Author : Bix' Version : 1.05 Last update : 12 Oct. 2014 By default the game has very short scan and unlock ranges for Info points, making you slaloming again and again between buildings. I think this is very frustrating. The goal of ButterRanges is to bala...
Craft Jumpdrive Coolant
Created by janda
Craft Jumpdrive Coolant Version: *1.0 Known issues: *none Mod Incompatibilities: *None known. X:RB Version *4.3 Savegame compatible: *Yes Future work: *minor optimizations and bugfixing...
Craft Virtual Seminars
Created by janda
Adds recipes for copying(!) virtual seminars. Details: Once you have a seminar in your inventory you can craft a copy and save it on a new data device (Terran Hightech Good). The DRM can only be cracked with Security Decryption Devices, of course. All reci...
CSI: Compilation
Created by Assailer
Capital Ship Improvements: Compilation Version 1.03 Your capital ships will gather inventory items/ammo in their fly path. The gathered loot will be transferred to Skunk's inventory. Their scan range is limited to 5km. Watch out for illegal wares! Your cap...
FasterBoarding
Created by Borkon
After boarding hundreds of ships boarding becomes boreding. Speed it up. In the simplest case (as far as I understand the boarding code) the boarding process goes from five steps of battle to just one. If your boarding strength is good enough (and it alway...
Fly-by Claiming
Created by Assailer
Fly-by Claiming Version 1.08 Flying within 500 meters of an abandoned ship will get it claimed with a new (5/5/5) pilot provided. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Downlo...
Fly-by InfoScan
Created by Assailer
Fly-by InfoScan Version 1.01 Flying around known stations will unlock info points without searching for them. Attention: The HUD must be configured to Station Scan Mode to have the scanning activated. (MENU-1-1) There are no known compatibility issues with...
Fly-by Lockbox
Created by Assailer
Fly-by Lockbox Version 1.00 Lockboxes within 1km range will spawn their content and disappear. Locks will be unlocked automatically. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Dow...
Fly-by Looting
Created by Assailer
Fly-by Looting Version 1.10 Flying around 5-15km to any crates will loot them into Skunk's inventory. This way you can focus on killing enemies, so there is no need to slow down for looting. Watch out for illegal wares! Your scanner type will define the op...
Fly-by Repair
Created by Assailer
Fly-by Repair Version 1.00 Flying around player owned small/medium ships will slowly repair their hull. Ships must have 90% charged shield (out of combat) and located within 10-30km range. Your scanner type will define the operational range: - Basic Scanne...
Galaxy Station Range v1.4 (for XR v4.00+)
Created by Dave Hedgehog
Allows setting station Managers and Architects subordinate range to Galaxy. Stations only if the radar dish is built. IMPORTANT NOTE : Due to a foul up by myself, this mod no longer has the same Steam Workshop ID as the original. While it is technically a ...
Inventory Crafts Items Marked
Created by Loltak
Add a * to all inventory components names used into a craft as well as final Crafted items (*C) or gifts (*CG). SETA items are marked with *s , as once you get it you can sell excess parts. No need to remember which you can safely sell.It marks only vanili...
Marine Empowerment
Created by Vectorial1024
This mod increases the number of Marines that the Albion Skunk can store from 50 to 75. (+25 capacity) Perhaps sometimes you want to capture ships, but your 100-something boarding squad can hardly ever touch the 300-something XL military ship. This mod mit...
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...
no Jump Fuel for Player Ships
Created by escaflow
Version: 1.0 X:Rebirth Testet Version: 4.0 Completely remove the need for Jump Fuel for Player Ships. Should be compatible with any mod out there. Uninstallation  Just unsubscribe, no Save edit needed. Known issues  None so far. If you Find one, feel Free ...
NPCs Gain XP
Created by janda
Employees slowly gain experience. Details: Each hour all your employees have the chance to passively improve one random skill by 1 star. Your employees perform better with higher skills. E.g. am engineer repairs more hull and works faster. The maximum reac...
Player Headquarter v2.6
Created by Funt_1983
This mod gives you opportunity to build your own Headquarter. It works as (S \ M \ L\XL) shipyard, produces drones, energy cells and other equipment. Headquarter is foundation and stronghold of any corporation or empire. It's beating heart. a new gamestart...
Radio Silence
Created by A†rocious
Radio Silence X:Rebirth mod that makes conversations with hired captains less chatty Author: Atrocious Version 1.0 On Egosoft Forums Features: # Hired captains will give you a shorter greeting # They will give a shorter affirmation when squad assignment is...
Reaper's ship pack (V 1.12)
Created by Reaperxvii
Mod IS working with 4.0 :) Please check out the egosoft forum link found here --> http://forum.egosoft.com/viewtopic.php?t=386414 for detailed information and bug reporting, thank you and enjoy! Theres a back story to every ship and its armament available ...
Player Shipyards
Created by keriv136
Version 2.1 as been released as of 07/10/2016 - Should fix all issues with shipyard for compatibility with latest version of Rebirth Version 2.0 is the latest version as of 07/17/2015 -- You can now sell ships to your own ship dealer for a 50% mark up (mak...
Remotely call Crew in Space
Created by jazzdd86
You can call your Skunks crew while in Space and don't have to enter the crew quarters. compatible with v4.30 thanks to Hotshot for posting the solution in the comments! tested it with a new game start containing some Crew members - works great again...
RecycleShipwrecks
Created by SkyWølf
This little mod lets you recycle all that useless ship wreckage in your inventory into metal scraps. Just talk to a friendly junk dealer and ask him to recycle your shipwrecks. Each wreck yields between one to three scraps and the junk dealer will take a h...
Ship Recycle
Created by jth
Provides ship recycling in Player Shipyards and NPC Shipyards === How to Use === Fly to the zone that contains the shipyard that you want to use to recycle your ship Open communications with the right Ship Trader for the size of vessel that you are recycli...
Show Balance
Created by Litauen
Shows player's balance always on screen. I like to know how much money I have and got tired to check it from the menu. Made a small mod to show it at the bottom-right corner of the screen when in space or in station. Balance updates every 5s. Version histo...
Show Me Your Silence Please
Created by Ziev217
Silences only Ren's dialogue when requesting services from NPCs. Removes the following: "Show me your profile, please." "Show me your skills, please." "I want to hire marines." "Show me your wares, please." "Show me your licenses, please." "Show me your en...
SilenceYouAll
Created by stndbye
Allows for a more smooth interaction with the game by removing redundant NPC & player audio communication - and the delay that comes with it - such as chat from: * Yisha (boarding as well), * Station and ship personnel, * Traders, * Ren in general Save saf...
SkunkEngineer
Created by maczalman
The algorithm of the platership's engineer's work has been improved to exclude the possibility of missing the damaged components and more reliable prioritization in the repair queue for engines and shields. Added hull repairing. More info...
Station Push wares
Created by jth
This reproduces the effect from previous games, like X3TC, where wares were fed directly into other connected stations by using manager trading ships more effectively. Player stations will actively push goods to other player owned stations to keep all your...
Station Recycle or Destroy
Created by jth
Allows you to Recycle or Destroy your own stations Station construction wares are now placed in the original builder CV which is released from the build location There is a Recycle + sell option to allow the wares to be sold by the CV while its recycling t...
TAF!
Created by Bix'
This little crappy mod allows you to hire trade agents, which monitor station prices, without Smalltalk and directly from space ! HUGE timesaver, and freakless station monitoring ! Please note : The dialog is only available for fix traders (i.e. not engine...
Terratech's Shippack
Created by Gtadam
Brief description: This mod introduces six new ship variations! Including the Minotaur missile destroyer and the Wolf gunship.The original game was rather bland in terms of variety. The new missile destroyer design is really fun to use and something the ga...
Xenon Hunt 3 Light
Created by aladinaleks
This mod adds docking bays to Xenon I and K and allows you to capture them like in the Xenon Hunt mod. The author of the original Xenon Hunt is not supporting his mod actively anymore and, therefore, allowed me to continue his work with this mod. Thanks to...
Yet Another Trader v2.03c (XR 4.00)
Created by Dave Hedgehog
IMPORTANT : If you use YAT v1.2 stop your ships (recommended) and remove mod. This is a new version not a drop in update. What is it? ============ Yet Another Trader is an automated trading and mining script. Changes from v1.x ================== This versi...