Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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VNTE-DeathHills_New
   
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Tags: Map
File Size
Posted
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250.545 MB
19 Oct, 2018 @ 8:02am
18 Nov, 2018 @ 9:51am
2 Change Notes ( view )

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VNTE-DeathHills_New

Description
Future updates for Death Hills will come for this workshop item. I can't update the old file.

Updated 18.11.2018

- New production quality lightbuild.
- Added dshk spawns for NVA.
- Replaced dshk on US Base objective with static US HMG.
- Fixed the issue with carpet bombs. All factions should now work with campaign.
- Added few additional weapon spawns for Hill objective.
- Increased final objective capture time from 48 -> 50


US Forces have build base at top of the large hill which has been overrun by NVA forces. Marines must recapture the hill. Some of the troops have been sent to search and destroy mission to find hidden cave which is rumored to be filled with rice. Mission is to retake the base and then continue the mission to find remaining NVA hideouts.

Territories version of the map.

- 6 unique objectives to capture.

- Great places to setup traps.

- Snipers and machine gunners can use terrain elevation change as advantage on many objectives.

- Loach added.

Updated 28.08.2018

Details:

- All new Spawn points, proper spawn protections and artillery volumes.
- Objectives C and D are now separate objectives. Increased cap time on both.
- Added Loach to objective A helipad. Risky takeoff before A and B are capped.
- More detail to A objective.
- D objective now has small temple
- New objective and map borders with updated overhead map.
- Added 2 more MG's.
- +1 rpg class
- Lowered some meshes on E Hill OBJ, so it gives snipers more visibility to take 300m shots from A objective.
- More lights to tunnels.
- Reduces round time to 35min
- Reduced tickets to NVA 530 Marines 600. Will update these if needed when I get more feedback.
- Optimization and small bug fixes

Direct Link: https://drive.google.com/open?id=1yqH1J8XnFXiJ92S9UpR0cUnIjbZ_yxXq

Ini Link: https://drive.google.com/open?id=1h6VtUgVX2kMnswd_gVGxgVGKFD93N1sk
2 Comments
Chebellagiornat 14 Dec, 2018 @ 10:50am 
oi mate,beautiful map.Anyway after taken the point on C,there is a small bridge,with rocks under the arches,yet on the last arch you can squeeze underneath it and basically you can see through the bridge while the others cannot see or hit you.GL and great map,keep it up
Zeus69 20 Oct, 2018 @ 11:24pm 
Hello to all of you

You can test this new feature on our server[FR] Dream Team Clan - Territory 149.202.88.88.128:7690 Good games for all