RimWorld

RimWorld

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Meat Blend
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
55.271 KB
9 Oct, 2018 @ 12:58pm
22 Jun @ 6:46am
14 Change Notes ( view )

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Meat Blend

Description
1.6 is here!

A recipe for mixing all your meats into one compact pile. Produced at the butchering table by your chef.

5 raw meat = 5 Meat Blend - 250 work

20 raw meat = 20 Meat Blend - 900 work (10% faster)

50 raw meat = 50 Meat Blend - 2125 work (15% faster) (New in 1.2!)

75 raw meat = 75 Meat Blend - 3000 work (20% faster) (New in 1.2!)

100 raw meat = 100 Meat Blend - 4000 work (25% faster)

Each recipe stage overall takes less time per volume to process. Can be used in any recipe that requires raw meat, including meals and kibble. Can be eaten raw (with a negative thought), or used to tame animals.

Safe to add to existing saves! Removing it may cause errors; saving and reloading should clear those, but do so at your own risk.


*Note: This is does not include human, insect, or twisted meat by design. It's strictly meant as a space-saver, not a way to sneakily feed bad things to your pawns. If you prefer a recipe that does add these, you can find the Cheat Mode version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3182646934

Code borrowed from 'Mince that Meat' by Whizzard, modified with help from Mehni to make Veggie Mix, then further modified from Veggie Mix to make this one. (Mince That Meat can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=889529242 and Veggie Mix here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1428104260 )

Thank you to erdelf, SoggyNoodle, FuriouslyEloquent, and Mehni for helping me fix the code for the changes done to 0.19, erdelf and Wiri for helping me figure out the preference thing, and to AUTOMATIC for the texture!

Japanese translation patch can be found here, courtesy of Proxyer | このMod用の日本語翻訳はこちらにあります。:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2197161620
Popular Discussions View All (2)
1
18 Dec, 2023 @ 11:52am
Possible Bug
Rhunin
0
14 Jan @ 2:18pm
Animal Handlers using Meat Blend as "Rotten"
Rep Graywolf
95 Comments
Dj0z 20 Aug @ 1:37pm 
modlist: biotech, anomaly, VEF, Cultured meat, Meat blend, Medical training, Smoked meat, Bean's turrets (+retexture), Rah's turrets, Reel's turret pipeline, Simple turrets.
Dj0z 20 Aug @ 1:32pm 
Ever since i started making this meat and cooking with it, i'm getting this error every few seconds:

Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 31BE824C]
at Verse.ThingFilter.Allows (Verse.Thing t) [0x000d5] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.Bill.IsFixedOrAllowedIngredient (Verse.Thing thing) [0x00058] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.WorkGiver_DoBill.IsUsableIngredient (Verse.Thing t, RimWorld.Bill bill) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.WorkGiver_DoBill+<>c__DisplayClass23_0.<TryFindBestBillIngredients>b__0 (Verse.Thing t) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
(etc...)
Darius Wolfe 23 Jul @ 10:09pm 
Throws an error on startup, does not appear to break anything.

With assistance from Aelanna in the Rimworld Discord, this fixes the error:

1. open the Meatblendrecipe.xml
2. Find all instances of <li>Meat_Twisted</li> and replace with
<li MayRequire="Ludeon.RimWorld.Anomaly">Meat_Twisted</li>
3. Save the file and run Rimworld again: No error!
Proxyer 22 Jun @ 3:25pm 
Thank you for 1.6 update!
Rep Graywolf 14 Jan @ 2:13pm 
My animal tamers are using Meat Blend to train animals and they constantly get sick because it's marked as a "rotten food". What can I do about this besides remove the mod? Is it possible to fix it so that it's not considered rotton food or can it be removed from what animal Handlers use to train animals?
Enlonwhite 4 Jul, 2024 @ 10:13pm 
That was the Bad Meat Category mod I just added the link sorry
Enlonwhite 4 Jul, 2024 @ 10:11pm 
@last I checked (Dec 2023) this mod added 2-3 receipes only, (basically just one doing more at a time then the other). All of them were basically the same, with only ingredients option to change between the meat types.
So how is it too many recipes?

Also does this have a compatibility issues???? with
steam://openurl/https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2470221991

cause if so, I am thinking your cheat version would not be then? Assuming a lot here sorry
star 26 Apr, 2024 @ 12:16am 
Too many recipes.

Also: human meat ---> normal meat. Imba.
Nirahiel 16 Apr, 2024 @ 3:18am 
EDIT : I meant in the disallowed meats to blend, of course !
Nirahiel 16 Apr, 2024 @ 3:16am 
Cool that you added "<li>Meat_Twisted</li>" in the available meats to blend but the lack of 1.4 and 1.5 folders creates an error in 1.4 since <li>Meat_Twisted</li> does NOT exist in 1.4... Please separate your folders !