Transport Fever

Transport Fever

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Teo's Transport Fever Essentials
   
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Description
Essentials mods for Transport Fever (IMHO).
Items (26)
road pack: road history
Created by JoeFried
Dear navvy, The new hand tool is there: - about 160 functional streets - waypoints - bus and tram stop : standard, invisible, international - asset roads for special purposes - street decoration - road marking To be found in CATEGORY: . 1. functional roads...
Bigger Train Stations
Created by Klamann
This mod adds more options to train stations: more tracks & longer platforms, but also a very short platform and pretty much everything in between has been added ;) Features stations with up to 1000m length new 40m stations build in steps of 40m instead of...
Lord_Creepah and KawaiiImotos Trackrules Pack
Created by Lord Creepah
Adds additional track configurations in small steps ranging from 30 km/h up to 360 km/h. Do NOT use this mod in existing savegames!...
Acheatments
Created by Merk
Earn Achievments even when using mods. You will need at least build 12659. Community https://www.transportfever.net/images/tpfnet_banner.jpg...
Old airport - No end year
Created by Jones
Old airport (default, not custom model) with one dirt runway for small airplanes. No end date. ...
Old bridges - No end year
Created by Jones
Old iron, stone and wood bridges will be available after 1925. Both Europe and USA. ...
Old roads - No end year
Created by Jones
Old dirt and stone roads will be available after 1925. Both Europe and USA. ...
New Industry 2.4.2
Created by Vitaro
This mod adds new types of goods and new goods production chains. This mod is translated on 5 languages: English, German, Polish, Ukrain, Russian and Spanish. To do list: Add more than 14 new types goods; Add new freight waggons and trailers; Add big car f...
Time Progression 4x Slower
Created by 𝓕𝔁
Time Progression 4x Slower - This is the slowest setting available in the game, any other setting will still be 8 seconds per day since it is capped by the engine. So a train which normally takes 4 months, now only takes 1 month to make the journey. Vanill...
Vegetation Increase
Created by 𝓕𝔁
Increases vegetation when generating a map. * This will only work on NEW games and not existing games, since the vegetation is determined when the map is initially being generated (towns / industries / road connections being created etc) I changed the valu...
Landscaping - No Cost
Created by 𝓕𝔁
Landscaping is now free, without having to use the no costs mod....
Loading Speed Increase x4
Created by 𝓕𝔁
This increases the loading speed for all vehicles / wagons x4, including mods. See my collection above for an alternative version, x2 increase....
Capacity Increase +100%
Created by 𝓕𝔁
**DOES NOT WORK PROPERLY DUE TO CHANGES WITH SHIP CAPACITIES *** Unfortunately, I do not have the time to fix / figure it out, sorry. ---------------------------------------------------------------------------------- A fully configurable capacity / loading...
Smoke Density Reduction
Created by 𝓕𝔁
Smoke Density Reduction. It's safe to add/remove this mod at any time. https://www.transportfever.net/filebase/index.php/Entry/2374-Smoke-Density-Reduction/...
Bulldozer & Wreckingball
Created by cpu | skully
Two powerful tools to level and destroy...
Farmer
Created by cpu | skully
Can be used to create custom shaped fields. ----------------------------------------- Step 1: Set the outline of the field in 'plan' mode. Step 2: Specify desired ground, planting and options. Step 3: Create the field with a click on 'plant'. -------------...
Forester
Created by cpu | skully
Can be used to reforest large areas. ----------------------------------------- Step 1: Set the outline of the forest in 'plan' mode. Step 2: Specify desired density and tree species. Step 3: Create the forest with a click on 'plant'. ----------------------...
Street Categories
Created by cpu | skully
Categorizes all streets....
Industry unlocker
Created by cpu | skully
Can be used to lock or unlock all industries on the map. The asset must not be placed anywhere, selecting the function is enough. Can be used in existing games, at any time. 1. Select the asset in the category "misc" 2. Press "lock" or "unlock" 3. Finished...
GX Industry Offshore
Created by geloxo
Offshore industry assets to work with GX Industry mod. They are available at the industry button menu, which is enabled by the mod too. Oil platform is a cargo dock, so you have to place it at small isolated land surfaces or next to rivers, being within th...
GX Industry City Extensions
Created by geloxo
Placeable buildings and tourist attractions to work with GX Industry mod. Empty placeholder included to use with any custom construction you want. They work as comercial areas, so you can pick/drop passengers there by connecting them to a road and placing ...
GX Industry
Created by geloxo
Placeable industries extracted from campaign missions and customized for the mod. They are available at the industry button menu, which is enabled by the mod too. Some industries are disabled by default, so you need to activate their production in the prop...
All Available From 1850
Created by Nando
All Vehicles, Streets, Train Stations, Bridges, Highspeed Railtracks and Catenarys (even Houses), are available anytime from 1850. This Scriptmod is 100% Savegame compatible, it can be loaded and removed at any time....
Industry Tycoon
Created by romonito
Build your own TF industries, you can also delete it. It adds an additional button for building, which is already provided by Urban Games. Industry which already exists, cant be deleted! But be carefull: This changes the game play for you. - Activate with ...
No Initial Roads
Created by theflix
De-activates the creation of main connection roads between towns during world (map) initialization. Prevents unrealistically large bridges on maps with great water bodies. Also accelerates map generation ;)...
fences
Created by cpu | skully
Can be used to create fences. ----------------------------------------- Step 1: Set the path of the fence in 'plan' mode. Step 2: Specify desired fence type and planting. Step 3: Create the fence with a click on 'build'. -----------------------------------...