Europa Universalis IV

Europa Universalis IV

34 ratings
Powerplayer Mod
   
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56.683 KB
4 Oct, 2018 @ 3:21pm
9 Feb, 2019 @ 5:47am
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Powerplayer Mod

In 1 collection by [ ]RandomNub0815
Powerplayer Mod
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Description
You hate the antifuntags aka endgametags? Then this mod is for you. Removing all the annoying restrictions from the 1.26 patch to form new nations.

No endgametags = no ♥♥♥♥♥♥♥♥

Culture shift as ususal and enjoy your powerplays.
+ the old conversion system in back -> you can send your missionary in uncored provinces again without religiousideas and no -2% missionary malus in unstated provinces


Country changes:
Forming Yuan no longer requeries to be the emperor of China (pre Mandate of Heaven DLC)
Persia can be formed by tribal nations (looking at you QQ)
Deccan needs Admintech 10 instead of 20
Hannover&Westphalia no can be formed by non electors without leaving the HRE1.27.2.0 compatibleSadly no Ironman
18 Comments
[SGC] Chemist 26 Apr, 2019 @ 6:52am 
@Spulls same for me, also Liberty Desire stopped working completely
Spulls 14 Mar, 2019 @ 12:05pm 
Used this mod today and it was causing strange allied and subject AI behavior. They would just sit in their lands like they were disloyal. Turned it off and they would move normally again.
[ ]RandomNub0815  [author] 7 Jan, 2019 @ 11:40am 
Ich dachte du bringst mich hier weg?
[ ]Uber2013 7 Jan, 2019 @ 11:33am 
Update you lazy fucker!
KrazyA1pha 27 Dec, 2018 @ 5:03pm 
If I use on 1.28.2, what will I be missing?
Satsuma Hayato 27 Dec, 2018 @ 8:21am 
Plz update to 1.28.2 ty
[ ]RandomNub0815  [author] 12 Oct, 2018 @ 4:01am 
@Atlaz territory corruption is still in because i dont see money as a limiting factor, but there are plenty of mods about the territory corruption
wader 11 Oct, 2018 @ 4:10am 
Thank god for this mod
BOY♂NEXT♂DOOR 9 Oct, 2018 @ 2:18pm 
In 1.26 they made certain tags unable to form other nations as well as removing the ability to convert non-state cores (which wouldn't matter if trade companies were useful or if land conquests were realistic)
RiZZO 9 Oct, 2018 @ 11:48am 
what was changed in 1.26?