Garry's Mod

Garry's Mod

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Splinter Cell: Conviction Deniable Ops Playermodel Pack [TFA VOX Included]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
48.432 MB
1 Oct, 2018 @ 7:54am
22 Mar, 2019 @ 10:41am
11 Change Notes ( view )

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Splinter Cell: Conviction Deniable Ops Playermodel Pack [TFA VOX Included]

Description
Hello, everyone!

A pack of 4 playermodels of the playable characters from Splinter Cell: Conviction!

Featuring:

►Archer (3E Eclipse Uniform);
►Archer (Urban Uniform);
►Archer (VR VympelUniform);
►Kestrel (VR Akali Uniform);
►Kestrel (Urban Uniform);
►Kestrel (VR Vympel);
►NPC VR Vympel;


►TFA VOX module;

Credits:
►☭Vesuvius☭: rigging the model;

►Me: creating VOX module, fixing Archer's weight issue on his goggles;
►Credit to who ported over the 3E Eclipse Uniform, VR Akali Uniform models as well as Ninja and Reemiel for the Casual models and adding skingroups for the Vympel;


Donate here![www.patreon.com]
18 Comments
Valentine (★ W ★) 13 Apr @ 8:53am 
I love this model :D but it would be nice to have hand models too! (sorry if my english is bad)
CamoFlash7 10 Jul, 2023 @ 12:50pm 
Just to let you know, I've been unable to see the extra outfits that this addon has to offer for all this time. I only figured out what the issue was today. It was this addon that was conflicting with your addon: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=913257478
boid.mdl 3 May, 2022 @ 9:15am 
I figured out a way to fix UVs:

Rip the models with Ninjaripper, get them into your scene
Then rip the same models with 3DRipperX - they're distorted and not T-pose but the UVs rip perfectly and you can copy them over to the Ninjaripper meshes.
Dopey  [author] 3 May, 2022 @ 7:41am 
@boid.mdl Yeah, it was absolutely painful.
I don't know, I think there might be but not anything I knew of at the time or even now..
boid.mdl 3 May, 2022 @ 7:40am 
Did you have to manually fix the UVs for the models? They import with giant UVs that need to be scaled down but manually doing it is a pain.

Were there any import settings you used to fix it automatically or did you adjust the UVs manually?
Dopey  [author] 30 Apr, 2022 @ 10:03pm 
Yes
boid.mdl 30 Apr, 2022 @ 7:03pm 
Did you rip these models with Ninjaripper?
Dopey  [author] 22 Oct, 2018 @ 10:50am 
I really wish I could, but it's gonna be painful to manually weight paint everything and fix the UV map on...
Bartrick 22 Oct, 2018 @ 10:39am 
Do you plan on adding all the suits? Also do you plan to have bodygroups from the all the upgrades you can do with each one? I'm also stuck on what I like the most, the 3E Shadow Armor or the VR Mozdok Telecom. Either way good job on the models.
Dopey  [author] 13 Oct, 2018 @ 3:56pm 
Akali coming soon, my dude!