RPG Maker MV
166 คะแนน
Skill Trees System Demo
   
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UGC Type: Edit And Play
Game Genre: RPG
Game/Resource Flavor: Oldschool
ขนาดไฟล์
โพสต์
อัปเดต
31.884 MB
24 ก.ย. 2018 @ 10: 55pm
28 ก.พ. 2021 @ 1: 50am
16 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Plugin allows you to create skill trees like in Diablo.

You can find short tutarial here[github.com].

Works on RPGMV 1.6+

123 ความเห็น
Psychronic Games 1 ส.ค. 2023 @ 5: 58pm 
Yes, that's the file. If you download the demo project, you can see the arrows in their iconset file and go from there. I can say where they are in my iconset file (the very upper-right corner of the iconset png file). You might have to do some minor PNG editing to get the arrows into your current iconset file.
Exzenosis 1 ส.ค. 2023 @ 8: 47am 
would the iconset png/file be the one that houses all the the icons of the status effects, buffs/debuffs, weapons, armors, etc?

If so, yeah, no sight of arrows.
Psychronic Games 1 ส.ค. 2023 @ 6: 02am 
The arrows are in the iconset file. Maybe on your iconset the part where the arrows are is blank.
Exzenosis 31 ก.ค. 2023 @ 1: 40pm 
I have another issue I've come across, the arrows in the skill trees aren't showing up. The debug (F8) shows no errors but the arrows aren't appearing.
Exzenosis 24 ก.ค. 2023 @ 12: 00pm 
Neat, thanks dude.
Psychronic Games 24 ก.ค. 2023 @ 11: 35am 
It is mostly compatible minus a few things. The only thing you have to worry about is Yanfly's Battle Core and Victor's Battle Motions/Battler Graphic Setup plugin. The Passive States Plugin that Yanfly has will have lag if too many states active. Victor one works better. I use both Victor and Yanfly in my game. They are mostly compatible.
Exzenosis 24 ก.ค. 2023 @ 8: 14am 
I attempted to do some research around the Victor Engine and wonder if it is compatible with Yanfly's Engine (the free bundle one) and I'm met with a little uncertainty. I do want to use the plugin, but I'm no coding wiz to understand if the two core engines will cause issues between each other or not.
Psychronic Games 24 ก.ค. 2023 @ 6: 34am 
@Exzenosis, yes it's possible, with another plugin. Use Victor Engine's Passive States plugin, located here:
https://victorenginescripts.wordpress.com/rpg-maker-mv/passive-states/
Exzenosis 23 ก.ค. 2023 @ 11: 04pm 
Hey, this plugin is pretty cool and so far I've been able to make trees and basic action skills, but I wanted to ask if it is possible to create a passive skill (like say adding a permanent State) to an actor, like how the Barbarian in Diablo II would spec a point into some weapon mastery skill of his to gain a buff on a weapon type like swords.
404_coffee.exe 7 ต.ค. 2022 @ 5: 36am 
I love skill trees so thanks!