RPG Maker MV

RPG Maker MV

166 ratings
Skill Trees System Demo
   
Award
Favorite
Favorited
Unfavorite
UGC Type: Edit And Play
Game Genre: RPG
Game/Resource Flavor: Oldschool
File Size
Posted
Updated
31.884 MB
24 Sep, 2018 @ 10:55pm
28 Feb, 2021 @ 1:50am
16 Change Notes ( view )

Subscribe to download
Skill Trees System Demo

Description
Plugin allows you to create skill trees like in Diablo.

You can find short tutarial here[github.com].

Works on RPGMV 1.6+

123 Comments
Psychronic Games 1 Aug, 2023 @ 5:58pm 
Yes, that's the file. If you download the demo project, you can see the arrows in their iconset file and go from there. I can say where they are in my iconset file (the very upper-right corner of the iconset png file). You might have to do some minor PNG editing to get the arrows into your current iconset file.
Exzenosis 1 Aug, 2023 @ 8:47am 
would the iconset png/file be the one that houses all the the icons of the status effects, buffs/debuffs, weapons, armors, etc?

If so, yeah, no sight of arrows.
Psychronic Games 1 Aug, 2023 @ 6:02am 
The arrows are in the iconset file. Maybe on your iconset the part where the arrows are is blank.
Exzenosis 31 Jul, 2023 @ 1:40pm 
I have another issue I've come across, the arrows in the skill trees aren't showing up. The debug (F8) shows no errors but the arrows aren't appearing.
Exzenosis 24 Jul, 2023 @ 12:00pm 
Neat, thanks dude.
Psychronic Games 24 Jul, 2023 @ 11:35am 
It is mostly compatible minus a few things. The only thing you have to worry about is Yanfly's Battle Core and Victor's Battle Motions/Battler Graphic Setup plugin. The Passive States Plugin that Yanfly has will have lag if too many states active. Victor one works better. I use both Victor and Yanfly in my game. They are mostly compatible.
Exzenosis 24 Jul, 2023 @ 8:14am 
I attempted to do some research around the Victor Engine and wonder if it is compatible with Yanfly's Engine (the free bundle one) and I'm met with a little uncertainty. I do want to use the plugin, but I'm no coding wiz to understand if the two core engines will cause issues between each other or not.
Psychronic Games 24 Jul, 2023 @ 6:34am 
@Exzenosis, yes it's possible, with another plugin. Use Victor Engine's Passive States plugin, located here:
https://victorenginescripts.wordpress.com/rpg-maker-mv/passive-states/
Exzenosis 23 Jul, 2023 @ 11:04pm 
Hey, this plugin is pretty cool and so far I've been able to make trees and basic action skills, but I wanted to ask if it is possible to create a passive skill (like say adding a permanent State) to an actor, like how the Barbarian in Diablo II would spec a point into some weapon mastery skill of his to gain a buff on a weapon type like swords.
404_coffee.exe 7 Oct, 2022 @ 5:36am 
I love skill trees so thanks!