Arma 3
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Drongos Weapon Switch
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
23.990 KB
23 Sep, 2018 @ 3:26am
13 Sep, 2021 @ 2:14pm
6 Change Notes ( view )

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Drongos Weapon Switch

Description
Let's you switch to a weapon by double clicking on your inventory weapon slots.

License:
Arma Public License Share Alike (APL-SA)
https://www.bohemia.net/community/licenses/arma-public-license-share-alike
3 Comments
Drongo  [author] 29 Oct, 2018 @ 3:14am 
Thank you for your blessings Black Jesus. It's such a small mod, but now I really notice when I play without it.

Funny you should mention, last week I was working on a magazine-related mod for a Patron, they want to keep empty mags and be able to reload them. The issue I ran into was not being able to select which specific inventory item of the player to delete. Not sure if there is a way around it, but a lot of the survival mods seems to make heavy use of inventory interaction. If anyone fins a way please let me know.
Black Jesus 29 Oct, 2018 @ 2:15am 
Just throwing this out there for you Drongo: could you possibly make a mod that repacks magazines as i am fed up of not being able to have a full mag in a fire fight. i have used a few mag repack mods in my time; i find that Mag Repack by Outlawled [www.armaholic.com] is currently the best 1 i have found. the down side is that for eg: in escape from tanoa, CSAT mostly uses a rifle that takes 30 round mags. ammo bearers carry 150 round drum mags of the same caliber bullets. i can pack those rounds from the drums into individual 30 round mags, as long as i havent used all of the rounds in the 30 round mags. arma 3 effectively deletes empty magazines which is a problem if you want to have eg: 5, 30 round mags but you only have 3, 30 round mags with rounds left in them. was just a thought. you make some brilliant mods drongo. im a big fan of ya. anyways. keep up the good work pal. u r a brilliantly tallented mod developer.
Black Jesus 29 Oct, 2018 @ 2:14am 
quite handy perticularly when u r getting gear off a body in eg: escape missions. if i double clicked in the vanilla game like i usually do (without this mod), it puts my weapon and most/all of its ammo on the ground. this should have been built into the base game. thanks very much Drongo for making this. gonna be a life saver in some scenarios.