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Upload away man, I have no issues with that. Just add me as a contributer to keep others from freaking out and saying you copied my blueprint etc etc. It will save you the headache of dealing with that kind of toxicity.
actually it really was painful to build the solar array. the force appled by rotors is simply too low without mods so it needs nalot of balanceing and i don't know how often i needed to rebuild parts of the trailer cause i needed to disconnet to reduce or increse the lengt of joints leting it drop and tryig to catch it before it hits the ground. but after i think 4 hous of trying around i got it done. i think it got 32 solar panels now producing nearly 1MW. it has timers to deploy. but i am missing a script where i can set the "solar rotors" to a specific angle after the i stoped the solar alleignment script from Isy, so i still do it manualy untill i found that script.
Nicely done ;). I may have to rework the design, would have never guessed the 5x5s would fit without seriously reworking everything. I Initially planned to have a larger deployable solar array on the module with a sun tracking script but by the time I had it half way built, it was too massive and would be a pain to build in survival. I've been kicking around the idea of building a habitiation module that is pressurized to pair up with this current trailer setup with a sun tracking solar array.
Space Engineers has come a long way in physics stability, im still blown away that hitch doesnt instantly clang out, let alone merging everything together.
today i guess i will work on a portable and deployable solar tower for the trailer and see how much i need to pray to the god of clang to not destroy the entire vehicle because aswell i plan to attach both of that trailers at the same time.
if you are interested you could have a look it and imprive the way it looks if it's not detonating.
Glad you like it, I have no problems with others modifying my creations to fit thier needs, my uploads are simply for others to enjoy and inspire.
I do agree, this thing is a low rider and my previous iterations were even worse, you could raise the deck from the wheels by a block and adjust the lower limit for the ramps to accomidade the extra hight, along with the module pistons and trailer pistons. I didn't do this simply because it's pretty top heavy as is.
That would be my suggestion.
That's my fault for not providing a pic with a button layout, theres a lot of buttons on this creation. and I would guess that the large grid inside the module wouldnt keep the controls from the small grid during printing since they were not in groups.
To clarify for others, it should only be two buttons to actually decouple all three components; a button on the side of the rover labeled as "hitch detatch" and a button on the large grid labeled as "module deploy".
However the proper order of operations to decouple all three components in gravity would be; handbrake on -> trailer jacks reverse (on trailer) -> hitch detatch (on rover) -> goose neck reverse (on trailer) -> module deploy (on large grid).