Tabletop Simulator

Tabletop Simulator

35 ratings
Afrika Korps by AH (Revised)
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 2
Language: English
File Size
Posted
Updated
321.046 KB
19 Sep, 2018 @ 10:03am
21 May @ 1:55pm
12 Change Notes ( view )

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Afrika Korps by AH (Revised)

In 1 collection by Richthofen56
Richthofen56's Games
103 items
Description
Game Description:
An easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games.
Ranked a 2 on Avalon Hill's complexity scale of 1 (low) to 10 (high). Playing time 2 to 4 hours.

Ever since men began making weapons they have used them to create legends. In early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa, Hitler dispatched General Erwin Rommel to forestall a seemingly inevitable Axis defeat. Reorganizing the forces under his command as the Deutsches Afrika Korps (DAK), Rommel immediately launched the first of his legendary desert offensives.

Now, the legend of "The Desert Fox" is recreated. From April 1941 through the climatic battle at El Alamein in later 1942. Afrika Korps simulates the mobile conflict between Rommel's Panzerarmee Afrika and the British Eighth Army defending Egypt and the Suez Canal. During each monthly game-turn, the initiative may switch from the Germany to the Allied player as both come to understand why Rommel called North Africa "A tactician's paradise; a logistical officer's nightmare."

Mod Contents:
Updated high-res map and counters;
3rd Edition PDF Rules;
3 Player Aid Cards;
2 related The General magazines;
Custom German and British dice; and
Some WW II era tunes and marches.

NOTE:
This mod uses Mangofeet's (here on TTS) Stack Exploder mod to allow players to right click on a stack of units to show them all and then replace them or move them.

Links:
Rules on the table and at:
https://www.boardgamegeek.com/filepage/27543/3rd-edition-rules-color

Special Thanks:
Many thanks to kryfam on BGG for his wonderful new map and counters, breathing life into an old classic. His variant Order of Battle and counters are also excellent value added.
Thanks also to Cantata on BGG for his redone rules PDF.
Cheers to Lily, here on TTS, for the ever awesome Kraken table.
Bravo Zulu to Mangofeet (here on TTS) for his awesome Stack Exploder mod.
Kudos to MadMark56, here on TTS, for his crate skins, they look superbe.
Cheers to Tumba, here on TTS, for his ammo crates, camo dice tray and dice.
Gratz to all Board Game Geek members for their continued efforts to provide images and resources to aid us in our TTS endevours. https://www.boardgamegeek.com/boardgame/2259/afrika-korps

Game Credits:
Designer: Charles S. Roberts
Publisher: The Avalon Hill Game Co

This game is currently out of print. Please support these talented people by purchasing their other games if you play it here. Hard work needs to be rewarded to ensure we continue to benefit. If asked, I will remove this mod should copyrights be infringed in any way.

Some Notes:
For more of my mods, please see: https://gtm.steamproxy.vip/profiles/76561198001792274/myworkshopfiles/

Let me know if there are any issues or things you'd like to see added. Don't forget to rate this mod to help bolster morale :)

Enjoy.
18 Comments
Richthofen56  [author] 21 May @ 1:23pm 
Added some QOL stuff like snap points to the map, 2 missing supply truck counters, and 3 charts (not really needed but nice to have).
Richthofen56  [author] 4 Feb, 2023 @ 3:05am 
Enjoy Carl. I recommend doing the tutorial for Tabletop at the very least as it can be a bit confusing at first. Some great videos out there as well by the creator. The "?" key also brings up a handy menu of keyboard shortcuts.
carl from Chicago 3 Feb, 2023 @ 8:35pm 
Hi this used to be one of my favorite games. I haven't tried to play it yet since I am new to table top simulator but I want to thank anyone who put all this effort into it. I still have the old board game with me
Richthofen56  [author] 3 Aug, 2022 @ 6:27am 
@janusa. It depends on the colour of the map usually. The counters usually throw a shadow underneath but sometimes its unseen because of the map. I tried playing with the lighting in the options menu. Didn't seem to make a difference. The counters do throw a shadow on the table edge (wood) but not on this map. You'd prolly need to play with the map image in photoshop or something similar to make it show.
Janusansoucis 3 Aug, 2022 @ 3:18am 
Great mod. Is there a chance to get the units to cast shadows?
Big Eyed Beans 7 Jul, 2020 @ 5:43pm 
Helpful...thanks
Richthofen56  [author] 7 Jul, 2020 @ 7:20am 
No, can't really do PBEM on TTS Hans. The host has to save the game and restart it. Can't really send that save to anyone as far as I know. TTS is mostly for solo and hosting real people in real time. Now that said, someone may have figured out where the save game file is and ow to send it to the other player but its not the way TTS was designed.
Big Eyed Beans 7 Jul, 2020 @ 6:59am 
Of course...thank you. So tell me, as a TTS noobster...can I PBEM? I see the multiplayer function to host or join a server but what about turn based PBEM. Just save your turn and send?...that simple
Richthofen56  [author] 6 Jul, 2020 @ 7:27am 
Try the Boardgame Geek link above Hans under files. There's also a direct link above.
Big Eyed Beans 6 Jul, 2020 @ 7:15am 
Excellent port, really good. So how can i get hold of a copy of 3rd edition 1980 PDF rules?