Total War: ATTILA

Total War: ATTILA

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Overhaul Campaign playthrough?
   
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Description
for an overhaul idk which one yet though
Items (27)
Guard Mode Button
Created by Menumorut
Mod was updated. 10/DEC/2020 This mod adds a Guard Mode Button like to all units in the game, that force them to hold their position when toggled on and is called "Hold the Line" -works like a Guard Mode for all the units in this game -your missile and inf...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
Terminus Total War - Imperium 12 TPY Standalone (BETA)
Created by Terminus
12 turn per year version of Terminus Total War - Imperium (BETA) This mod only changes the amount of turns per year to 12. If anyone wants to make a full 12 tpy conversion please let me know....
Fertility-Increasing Sanitation Buildings
Created by The_Yogi
Do you hate how later in the game every region become infertile wasteland? Climate Change and repeated razing make farming unable to make enough food and income. Why aren't there any way to counteract this? Can't land be irrigated and fertilized to make th...
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
No more rain and fog during battle
Created by Mar45690
Sick of the AI attacking you while it is raining or when it is foggy? This is the mod for you....
Don't lie to me game: Relevent Attribute displays.
Created by WalrusJones
A simple mod, Show me the attributes that are typically relevant to the unit class: Bonuses, Missile Block Chance, and occasionally range. Should make it much easier to understand what is going on. Of course, I had to keep things within reason: The UI boxe...
Imperium Diplomatic Effects Reduced
Created by wesloo
This simple mod reduces the diplomatic penalty from imperium levels. This should make the diplomacy more reasonable even for larger and more advanced empires. Imperium Level Grand Campaign (Unmodded) Charlemagne (Unmodded) New Values with this Mod Notewort...
Onager Better First Person View - Masema
Created by Niklas
This mod moves the camera so that you get a better view when you fire artillery. Made this because I think it is wierd that AI is better at shotting over things then the player, this mod tries to address this. Patch 0.2 - Added accuracy when player control...
More Bold Campaign Borders v2
Created by zombieflanders
This is an updated version of the "More Bold Campaign Borders" mod by Vita, who is no longer on Steam and has deleted all their mods. I added compatibility with the Age of Charlemagne and Prologue maps, and should be compatible with pretty much any mod. Qu...
Weaker Rebels
Created by MINOS
This Mod weakens the Rebels by turning down their unit quality by changing the CAI_VARIABLE_REBEL_QUALITY_OFFSET and the CAI_VARIABLE_REBEL_QUALITY_MULTIPLIER. It does not change the compilation of the Rebels armies - it just gives them lower Tier units. S...
No Public Order Penalty from Difficulty
Created by MINOS
This Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Savegame compatible. ...
999 Armies + Max Governors
Created by MINOS
This Mod gives you 999 Armies on each Fame Level and maxes the Governors you can have. ---------------------------------------------------------------------------------------------------- Radious compatible. ------------------------------------------------...
No Sanitation Bonus for the AI
Created by PradaErwin
UPDATED FOR SLAVIC DLC The AI will no longer receive a +2 Sanitation Bonus. Diseases will now actually spread around and appear more often. Compatible with everything. Hint: Ending a trade agreement with infected trading ports will help to kill the disease...
AoC Diplomacy for Grand Campaign
Created by Working Joe
This mod retrofits the Age of Charlemagne diplomacy improvements to the Grand Campaign, and as a result the AI will be much more open to non-aggression pacts and peace. As with all of my mods, compatability is priorty, so it should work with everything tha...
No Fog Of War
Created by Magnar
This mod removes fog of war from the campaign map other methods do this by giving spys unlimmited line of sight This method is much cleaner and is done via scripting. I made this for my own testing purposes, but I think it would also be helpful for others ...
Return To Glory (Animations Mod)
Created by Petro
Description This mod improve the animations and it's intended to make battles more realistic but also more cinematics, perfect for videos. I have made this mod for my personal use with Ancient Empires mod (that I use in the videos) but it works well also i...
Pikes ready in your hands
Created by Noif1988
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!...
Longbow Animation Bugfix
Created by Caligula
This mod is also available for Thrones of Britannia: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1382332284 What Is In This Mod? This fixes a bug that is present in the rome_man_sword_bow_long_foot animations. By default, when the longbowman pul...
Sebidee's Cavalry Standard Bearers
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
The Long Night
Created by DETrooper
The Long Night: The Long Night is a half-alt history/half-fantasy mod that I started working on two years ago to test my abilities as a Total War modder. The mod is currently unfinished, as I don't really have the time to work on it due to school and being...
-50% Unit Upkeep Mod
Created by FaKe
Only half the upkeep cost for all units. That's all, more like rome II, so more money to spend otherwise :D Main campaign + all dlcs, user + ai, save game compatible....
Realistic Cav Charges
Created by Itaewon Rat
This is a mod that only adjusts the cavalry charges in the game. This mod is for people who do not like the archery changes that Realistic Battle Pack brings to the game. Support me by donating if you want ;) paypal.me/LittleLoyal This is a standalone mod ...
Performance Maker for massive battles
Created by WhyXelsing
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Medieval II's fluent combat system (no matched combat)
This mod makes the combat less clunky, more fluent and realistic by removing the showy but ridiculous combat animations. Just like in the good ol' Total War games of the old engine (like Medieval 2 or Rome I). Since the new engine was introduced to the Tot...
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