Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Migz - DH's Party Loyalties Rebalanced for Rise of the Republic (Patch 20, Ancestral Update)
   
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11 sierpnia 2018 o 14:56
8 września 2018 o 14:26
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Migz - DH's Party Loyalties Rebalanced for Rise of the Republic (Patch 20, Ancestral Update)

Opis
Adds party-loyalty bonuses for every faction through the technology tree in the Rise of the Republic campaign.

This mod tweaks the current political system in Rise of the Republic (RotR) to help make the early game slightly less difficult. This is not intended to be a major game changer but is instead supposed to balance the campaign to be a little bit more manageable at all difficulty levels. You will still need to use the Politics panel to stop secessions from happening. (Hint: Marry off the other parties' generals, and promote their spouses.)

Edit: 8 September 2018, rebalanced from eight points to six points.

This mod enhances two technologies for each faction.
  • Four points of party loyalty in the first (top) Civil technology.
  • Two points of party loyalty in a second-tier technology in the Civil tree.
  • These are in addition to the points that all factions but Syracuse and Taras can get in vanilla RotR through technologies.

Technology Changes for each faction
  • Insubres
    She of the Sacred Grove -- No change to cost.
    Speakers of Many Tongues, Prosperity tree -- Costs 750 research points, up from 700.

  • Iolei
    This Ancient Land of Ours -- No change to cost.
    Speakers of Many Tongues, Prosperity tree -- Costs 750 research points, up from 700.

  • Rome
    Romulus & Remus -- No change to cost.
    Patricians & Plebians, Via Magisterium tree -- Costs 650 research points, up from 600.

  • Samnites
    Blessed Children of Our Land -- No change to cost.
    The Sacred Hunt, Via Magisterium tree -- Costs 850 research points, up from 800.

  • Senones
    She of the Sacred Grove -- No change to cost.
    Speakers of Many Tongues, Prosperity tree -- Costs 850 research points, up from 800.

  • Syracuse :
    After the War -- No change to cost.
    Consolidation of Power, Diacheirisy tree -- Costs 1050 research points, up from 1000.

  • Taras
    After the War -- No change to cost.
    Leaders of the Italiotes, Diacheirisy tree -- Costs 650 research points, up from 600.

  • Tarchuna
    Disciplina Etrusca -- No change to cost.
    Gaul Whisperers, Prosperity tree -- Costs 650 research points, up from 600.

  • Veneti
    Blessed Children of Our Land -- No change to cost.
    The Divine Grape, Piety tree -- Costs 850 research points, up from 800.


My party-loyalty mod that unifies the legacy campaigns with the Rise of the Republic for patch 20+
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1521852168


Details on solution:

In data_rome2.pack \ db \ technologies_tables \ technologies, I modified "research_points_required" for the following entries:

inv_insubres_civil_propserity_speakers_of_many_tongues / 700-->750
inv_iolei_civil_prosperity_speakers_of_many_tongues / 700-->750
inv_rome_civil_via_magisterium_patricians_and_plebeians / 600-->650
inv_samnites_civil_via_magisterium_the_sacred_hunt / 800-->850
inv_senones_civil_propserity_speakers_of_many_tongues / 800-->850
inv_syracuse_civil_diacheirisy_consolidation_of_power / 1000-->1050
inv_taranto_civil_diacheirisy_leaders_of_the_italiote_league / 600-->650
inv_tarchuna_civil_prosperity_gaul_whisperers / 600-->650
inv_veneti_civil_piety_wine_and_divinity / 800-->850


In data_rome2.pack \ db \ technology_effects_junction_tables \ technology_effects_junction, I added technology entries (first part below), effects (inv_party_loyalty_from_technology), effect_scopes (this_faction), and values (numbers below):

inv_insubres_civil_top_she_of_the_sacred_grove --> 4
inv_iolei_civil_top_this_ancient_land_of_ours --> 4
inv_rome_civil_top_the_story_of_romulus_and_remus --> 4
inv_samnites_civil_top_blessed_children_of_our_land --> 4
inv_senones_civil_top_she_of_the_sacred_grove --> 4
inv_syracuse_civil_top_history_of_the_peloponnesian_war --> 4
inv_taranto_civil_top_history_of_the_peloponnesian_war --> 4
inv_tarchuna_civil_top_disciplina_etrusca --> 4
inv_veneti_civil_top_she_of_the_sacred_grove --> 4
inv_insubres_civil_propserity_speakers_of_many_tongues --> 2
inv_iolei_civil_prosperity_speakers_of_many_tongues --> 2
inv_rome_civil_via_magisterium_patricians_and_plebeians --> 2
inv_samnites_civil_via_magisterium_the_sacred_hunt --> 2
inv_senones_civil_propserity_speakers_of_many_tongues --> 2
inv_syracuse_civil_diacheirisy_consolidation_of_power --> 2
inv_taranto_civil_diacheirisy_leaders_of_the_italiote_league --> 2
inv_tarchuna_civil_prosperity_gaul_whisperers --> 2
inv_veneti_civil_piety_wine_and_divinity --> 2
Komentarzy: 5
Der Prophet 12 sierpnia 2018 o 12:45 
Thank you :)
Migz - DH  [autor] 12 sierpnia 2018 o 11:07 
Yes
Der Prophet 12 sierpnia 2018 o 5:05 
Is this save-game compatible?
Migz - DH  [autor] 12 sierpnia 2018 o 1:31 
Thanks! I hope that people find it useful until/if CA tweaks the campaign.
James Yellowhawk 12 sierpnia 2018 o 0:39 
Thanks, much needed. Nicely balanced and not too overpowered. :)