Space Engineers

Space Engineers

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Type-3 ANTI-ELECTRON "Shock Cannon"
   
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Type: Mod
Mod category: Block
File Size
Posted
776.310 KB
3 Aug, 2018 @ 10:46pm
1 Change Note ( view )

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Type-3 ANTI-ELECTRON "Shock Cannon"

Description
NKR WEAPONRY HAS RELEASED ITS NEWEST ADDITION TO ITS ARSENAL, THE POWERFUL ANTI ELECTRON "SHOCK CANNONS." NKR definitely doesnt shy away from creating weapons inspired by other works.

Brief Description of the Shock Cannon from Space Battleship Yamato:

Shock cannons are turret-mounted anti-electron guns.

The turrets of the Yamato are able to switch between Shock Cannon mode and Projectile mode. In Shock Cannon mode, all three turrets will fire anti-electron pulses simultaneously. It has been shown that these anti-electron beams can easily reach targets with distances exceeding several thousand kilometers away. It is also very possible that conventional Type-3 shells are armed with megaton-size nuclear warheads.

At short ranges, the anti-electron beams will be three separate beams. As they travel further, the mutual interaction between the beams will cause them to gradually spiral together until they travel as a single co-rotating higher-intensity anti-electron beam.

The shock cannons have been shown to be able to cut or pierce trough any Gamillas ship armor except for the frontal hull armor of larger battleships such as Dreadnoughts. However, as with any other beam weapon, they will dissipate within a short range in subspace and is ineffective in such a situation.
(DISCLAIMER: YOU CANNOT TOGGLE BETWEEN PROJECTILE AND ANTI ELECTRON. IF YOU WANT A PROJECTILE VERSION PROJECTILE VERSION CAN BE FOUND HERE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1463010768)

FEATURES:
45km range
High power and penetration, perfect for taking out those pesky gamies and Gatlantians with ease!
New Model

Planned: Red and Green versions (For Gamilas domination and Gatlantis destruction respectively)

Space Battleship Yamato and all affiliated works are legal property of Yoshinobu Nishizaki.
(Though most of us think Leji Matsumoto is the true genius behind the series)

Currently Known Issues: None as of yet :)

Yet again thanks to my friend AWG and Kreeg for helping me through the modding process
49 Comments
Ori 24 Dec, 2021 @ 9:29pm 
The shock cannons don't shoot any energy beams sadly and I don't know why
Apollo Norm 4 Nov, 2021 @ 7:26pm 
Cool, thank you
Swordman  [author] 4 Nov, 2021 @ 6:37pm 
@✪NovaExplosion! It should, just don't expect any support for any issues you might encounter. Will be remaking this eventually, for weaponcore or whatever system it is that is currently replacing it.
Apollo Norm 4 Nov, 2021 @ 2:30pm 
Does this still work?
bsimp14 3 Mar, 2021 @ 1:23pm 
Great as my main gun turret system makes use of it and is the only shock cannon mod that currently works. Please leave the shooting audio, it's purfict.
Swordman  [author] 3 Mar, 2021 @ 12:32pm 
@bsimp14 Yes, absolutely. Now that I've learned the basics of weaponcore via remaking the Type-94, expect an eventual remake of this as well.
bsimp14 2 Mar, 2021 @ 8:30pm 
Is this going to get a wc update?
Dutch 21 Jun, 2020 @ 11:12am 
when i put the mod in my list then start a world it wont show me the gun/cannon in my list like it does not work :c
Swordman  [author] 7 Apr, 2019 @ 3:20am 
@REVOLVER Currently on Hiatus, but it is planned soon
REVOLVER 31 Mar, 2019 @ 3:23am 
Any chance we could get a rear port for loading?