Garry's Mod

Garry's Mod

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S.T.A.L.K.E.R NPC/Player Pack Redux
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
314.378 MB
31 Jul, 2018 @ 9:32am
9 Feb, 2020 @ 10:37am
3 Change Notes ( view )

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S.T.A.L.K.E.R NPC/Player Pack Redux

Description
One of the oldest NPC packs ever made, dating back to May 2008.

Snood 1990 had ported several models from the famous S.T.A.L.K.E.R series and an indivudual named kevaughan had converted them into a hostile NPC pack, however it was plauged with issues and redudant models, like most packs of the time.

So I went on ahead and decided to fix up this addon, not only giving it visible screenshots everyone can see instead of the old ones in a dark room that were barely decipherable, but removing redudant models and cutting the file size nearly in half from 350 MB to 175 MB.

Changes compared to the Original:

-Removed the Controller, that model alone was over 100+MB and really was out of place. Deleting the models and materials of it alone reduced the filesize by almost half.

-Renamed all the NPCS as closely as I could to there ingame counterparts from the original S.T.A.L.K.E.R.

-Removed the unnesscary capitilization in the "npc_combine_s" class name, fixing their ai and preventing it from renaming all the other ones to "Npc_Combine_S"

-Removed duplicate Ecologist model, literally the same exact thing with almost no difference to it.

-Fixed the Ecologist's Spawn Icon.

-Removed all citizen animations, gave everyone both Metrocop and Combine animations since this is a hostile NPC pack.

-Added Playermodels with S.T.A.L.K.E.R C_Hands

-Added seperate citizen NPCS

The pack comes with 19 hostile NPCs:
2 Bandits (Regular and Veteran)
4 Exoskeleton Stalkers (Loner,Freedom,Duty, and Mercenary)
5 Hooded PS5-M Stalkers (Loner, Freedom, Ecologist, Duty, and Monolith)
8 Hooded M40 Stalkers aka Mercenaries (3 Mercenary, 5 National)

Some Issues:
Exoskeletons tend to appear with darker shadows in certain environments. Can't fix that.
The U.S. Mercenary skin is mirrored except on one arm, I can't fix that.

Map used was gm_KROT by NuclearGhost. Get it Here
Weapons used were Rougeex100's CSGO NPC sweps. Get it Here

Credits:
Snood_1990 for his work porting and converting the S.T.A.L.K.E.R models to source engine.
kevaughan for his initial creation of the original NPC pack.
Myself for repairing issues with the pack

If the original authors would like to be added as contributors, I will gladly do so.

Now go on and enjoy this pack, otherwise get out of here, Stalker.
14 Comments
SomeJoeSoldier 24 Jul @ 7:17pm 
great mod
SomeJoeSoldier 24 Jul @ 7:17pm 
thanks bro
Rōnin  [author] 24 Jul @ 9:45am 
When you create combine and rebel NPCs, you can in the LUA file put in a line of code that forces the NPCs to pull from a pool of guns. This works with HL2 guns or any NPC supported bases like ASTW2, ACT3, TacRP, Action etc.
SomeJoeSoldier 24 Jul @ 3:48am 
there mod that automically gives bot gun?
thans
Rōnin  [author] 23 Jul @ 9:30am 
Ensure in the drop-down a weapon is selected. At the time I didn't preset guns in the lua.
SomeJoeSoldier 23 Jul @ 5:32am 
plz helpo
SomeJoeSoldier 23 Jul @ 5:29am 
the npcs have no guns:(
MorozkoRU 4 Aug, 2020 @ 11:52pm 
ливер вылер
MalikArsYasakani 11 Jun, 2020 @ 5:18am 
The Stalker Snpc pack is in progress. I just need to add some stalkers and probabily an HEV suit stalker variant.
zhemchug 19 Oct, 2018 @ 11:49pm 
nice job