Starbound

Starbound

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JukeCrate (tm)
   
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24 jul 2018 om 4:23
30 jul 2018 om 8:38
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JukeCrate (tm)

In 2 verzamelingen van Soblow
YAHSM (Yet Another Huge Starbound Modpack)
620 items
YASM (Yet Another Starbound Modpack)
401 items
Omschrijving
A bigger JukeBox

Depends on HLib, as I'm using it for Jukebox UI
The JukeCrate is craftable at the Architect's Station.

Read the below forum topic to know how to create your own directories/make your mod compatible with JukeCrate

FAQ
- Can you please add support to .abc/midi musics ?
> These files aren't available to mods. And even if they were, a mod could not open them, and playing them would reaquire a really heavy lib. So, please stop asking for it
- The JukeBox stopped playing when I left the area
> This JukeCrate isn't behaving like Vanilla Jukeboxes. I'll try to fix that in a later update, but I can't promise anything.
- How can I add my own musics/ How should I alter my music mod to be compatible with JukeCrate ?
> Please check discussions on this mod page. Everything is explained
Populaire discussies Alles weergeven (4)
30
6 jan 2019 om 21:00
Bug reports
Soblow
5
30 jul om 13:49
BELANGRIJK: HOW TO : ADD YOUR OWN MUSICS
Soblow
3
26 jul 2018 om 14:07
BELANGRIJK: Feature Request and TODO list
Soblow
29 opmerkingen
Mantrek 7 mei 2024 om 17:48 
Nice! Just what I was looking for.
Soblow  [auteur] 7 mei 2024 om 14:54 
Errr, if the music you want to play has multiple instruments yeah?
I mean, it isn't like you're trying to play musics from instruments (like ABC/MIDI sheet music), here you play litteral songs for which you have the audio file installed
Mantrek 4 mei 2024 om 8:02 
Can the jukebox play multiple instruments at the same time?
alfie8010 11 jun 2020 om 13:26 
oof that sucks
Soblow  [auteur] 11 jun 2020 om 7:59 
You're mixing two things :
- Actual musics (either from the game or from mods)
- ABC songs (which are from your own files, or maybe from some specific mods)
The first kind of music, which this mod can handle, cannot be played with an other instrument
The second kind of music, which this mod CANNOT handle, can be played by instruments

The game engine limits what we can do, and in this specific case, the engine forbids us to access to ABC songs, and so I can't do what you're asking for, sadly :SBpenguin:
alfie8010 11 jun 2020 om 6:51 
you could then download music from a mod then play it with even a modded instument
alfie8010 11 jun 2020 om 6:50 
just an idea but what about a juke box with a song search area when you open it up and a slot to put an instrument? so you can customise the sound and song of it
Soblow  [auteur] 7 apr 2020 om 12:23 
I didn't want to enter technical details, but yeah, you are right :cubetogue:
bk3000 7 apr 2020 om 11:00 
>JSON doesn't have any relation with JS
JSON: JavaScript Object Notation. It is now an independent standard, though it originated from JS.

Also Starbound isn't really following official ISO JSON standards, since
1. JSON no longer supports any form of comments. They didn't like people using comments for things they didn't like, and nerfed the standard. Yes it was very dumb.
2. SB supports an (unofficial) expanded patching ability as demonstrated here - https://starbounder.org/Modding:Advanced_Modding#Add_an_item_to_an_array_that_doesn.27t_exist_.28Or_any_other_property.29

But those are both clearly improvements over ISO JSON - perhaps another language standard should be decided upon. Call it EJSON or something, and it would be backwards compatible with JSON, but you'd create tools like linters and patch makers specifically for it.
Soblow  [auteur] 11 jan 2020 om 8:11 
Why would it require JS ?
JS is just never used in SB modding, only JSON and Lua.
(And for information, JSON doesn't have any relation with JS, as JS doesn't have any relation with Java)