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Rapportera problem med översättningen
It shouldn't be Ogrestack that's the cause, I've used it plenty of times before and had no issues, but it doesn't look like I have anything else that would modify stacks or merging. Except maybe Storage Framework or Pick Up and Haul, but disabling them had no affect.
It might also not show if any other suitable stack has been reserved by another pawn. Like, for hauling or crafting or building with it.
the mod is the "[Aya] Silkiera Race" and the item in it is the "Cat Stamp"
in base mod the Cat Stamp item stacks up to a 1000 normally, it is clasified as an item so when i installed this mod, it got set to "fixed 20" so it deleted the item in the stacks down to 20, once i managed to fix it setting the item category to scalar, it seems to fix it as long as i dont quit the game
if i quit the game or reload the save, the stacks delete back to 20 again and it stays fixed at 20 until i swtich the stacking method; then it starts stacking normally again.
I tried to set an exception for the item as instructed
<item defName="HAR_SK_Item_Extra_a" stackLimit="1000"/> as to try and stop it from trying to modify the item stack limit, but it still default sets it to 20 anyways... i am either too dumb to figure it out or perhaps something is not working as intended in my modlist and its messing it up