XCOM 2
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Remove Trait Disorders
   
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9 Jul, 2018 @ 5:49pm
9 Jul, 2018 @ 7:13pm
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Remove Trait Disorders

Description
A cosmetic changes that removes the phobias and disorders associated with in-game negative traits.
16 Comments
hemajoshi🩸 2 Jan, 2023 @ 1:44pm 
Thanks, the usage was dangerously medically inaccurate for a couple of the more mundane ones. Also... It's not a phobia to be afraid of giant killer robots in the middle of a war!
Joseph Maxwell 7 Aug, 2020 @ 1:11pm 
Thanks my guy lost a small amount of health in battle and he got a bad negative trait. He's faced 3-1 odds on multiple occasion completed objectives on his own before and i got no positive traits and he did all that without a scratch before. Now that get got hit once after like 8 missions hes scared of spiders or some shit now.
space is cool 7 Aug, 2019 @ 2:47pm 
So many people bitching about the idea of removing this stupid system from the game. Heres an Idea, dont download the mod, dont comment and leave people to make and do as they will.
Mystomex 7 Aug, 2019 @ 2:16pm 
So many people bitching about the idea of removing this stupid system from the game. Heres an Idea, dont download the mod, dont comment and leave people to make and do as they will.
space is cool 2 Jan, 2019 @ 1:10pm 
Will this get rid of current negative traits?
花兔 28 Jul, 2018 @ 5:13pm 
Hacking: Action Point Investment
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=883999221
Can you fix this MOD?
Xenesthis 10 Jul, 2018 @ 2:25pm 
I mean, it's a mod. "This seems unnecessary" is a silly thing to say for a mod. If you don't want it, don't use it.
teh1archon 10 Jul, 2018 @ 10:52am 
I have an idea for a spin-off game based on @Arkhangel comments. You are a recruiter and HR manager for XCOM. Your job is to find, filter and recruit suitable candidates and make sure they go on the right missions according to their skills and try to bond them as quickly and effectively as possible. The recruits can (and WILL) lie about their history, their phobias and not being faceless. It's basically Papers, Please only in XCOM and you send a lot of condolences letters to the fallens' families. You're basically Bredford's Bredford but without DLC mission.
Arkhangel 10 Jul, 2018 @ 3:26am 
I'm honestly okay with keeping the normal names because it really humanizes your troops. they're literally getting PTSD, which you do need to send them to the Infirmary to get counselling for. they kinda deserve given the hell we can put them through (not to mention that poor bastard who, say, just lost an arm and needed a Cybernetic one due to a screwup on your last mission)
Arkhangel 10 Jul, 2018 @ 3:23am 
@Oni: I'm afraid of being afraid!

@Invertin: that said, while people do suffer from these in real life, they technically would be pretty negative in a combat situation, but that's also why any corps of soldiers that actually has people with phobias tends to have them archived, so they can avoid putting them in those situations to the best of their abilities. A good showing of why this is important is in Roughnecks: Starship Troopers Chronicles when Isabel "Dizzy" Flores lies on her form to join the Mobile Infantry about having Claustrophobia....which of course led to her freaking out and passing out in a Bug tunnel and nearly getting the squad killed.

t's not that having a phobia in and of itself is a bad thing. it's more the fact that forcing someone with a Phobia into situations that set it off is bad (which honestly means it's YOUR fault as the Commander if you put them in that position)