Sid Meier's Civilization VI

Sid Meier's Civilization VI

208 ratings
Gaia Map Script
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Type: Mod
Mod: Scenario
File Size
Posted
Updated
254.390 KB
2 Jul, 2018 @ 6:58am
14 Dec, 2020 @ 8:05pm
27 Change Notes ( view )
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Gaia Map Script

In 1 collection by Eudæmonia
Eudaemonia's Map Scripts
2 items
Description
** COMPATIBLE WITH OCTOBER 2020 UPDATE **

** COMPATIBLE WITH SECRET SOCIETIES MODE **


A map script that uses a Voronoi / Perlin Fractal blend to create landmasses.

This map script will form landmasses similar to that of Earth - i.e:

- Likely one huge landmass(Eurasia analogue)
- 1-2 Smaller landmasses (Africa, Americas).
- Large and small islands and atolls scattered around the map (Australasia)


In my experience, it creates rather fun games where the map is quite unpredictable.
88 Comments
slinx 15 Sep @ 12:23am 
epic
MaxTheManiac 27 Sep, 2024 @ 12:47pm 
I dk why, but the AI settlement behaviour is very weird for this mod
cephalopod17 29 Sep, 2023 @ 7:07pm 
Does this work in online multiplayer?
D34DLY 25 Jan, 2023 @ 2:15pm 
yes, whales appear with this map
KsH 30 Oct, 2022 @ 1:24pm 
Do whales spawn for you guys with this script?
applor 29 Jun, 2022 @ 5:14pm 
I've had issues with this mod where it shows rivers that aren't actually there. Ie. entire areas all with fresh water and marked as river but its just plains/desert...
willypimpernel 1 Apr, 2022 @ 6:34am 
When this is installed but I'm not using it, all my savegames require it to be installed. Is there a way to avoid this?
KsH 24 Mar, 2022 @ 1:41pm 
Thanks man!
Tuindwergie 23 Mar, 2022 @ 8:05am 
I use it all the time and it works very well.
KsH 23 Mar, 2022 @ 4:50am 
Does this still work perfectly fine with all the latest patches/environment effects?