Insurgency
Оценок: 249
Mk46 GGX
   
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Modifications: Weapon Skins
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59.482 MB
23 июн. 2018 г. в 12:31
Обновлений: 1 (просмотреть)

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Mk46 GGX

В 1 коллекции, созданной phale
The GGX Collection
Предметов: 18
Описание
Custom model, textures, and GGX/PBR shaders for the M249 light machine gun. Your SAW will have a much more realistic metallic look, accurately reflecting the surrounding environments. The look will depend on the map, sometimes it will look really good and sometimes it will look weird.

Credits:
RIS/RAS, stock, grip model and textures - EA DICE
Magazine model and textures - aus1271
Model - Farengar
Shaders and texture edits - phale

Check out my GGX collection for Day of Infamy! https://gtm.steamproxy.vip/workshop/filedetails/?id=1282678660
Комментариев: 21
฿ØØ₲₳ᄂØØ ₵ЯØO 21 фев. 2022 г. в 20:53 
when u ads against the wall the rounds stay forward and only the weapon turns
Opium Prime 19 июн. 2020 г. в 21:48 
Hi can I port this to insurgency? I will give credits.
Ceroew 7 сен. 2019 г. в 16:44 
Is it possible to remodel the mk.46 in general with the stock extended
disrupted_thoughts 15 мар. 2019 г. в 17:57 
I don't know why but your GGX mods are so inconsistent. It would work one time and it wouldn't work another time.
33B 27 авг. 2018 г. в 19:21 
If the belt fix was in this mod it would be the most subscribed mod ever, yes, more than Day of Infamy itself
Easy 26 авг. 2018 г. в 14:22 
A Mk46 Mod 0 should have the full M249 stock rather than a collapsing stock but otherwise I like it.
LandyRS 6 июл. 2018 г. в 7:29 
UE4 is using physically-based shaders, which is what the Insurgency GGX shaders are. In other words, the entirety of Insurgency Sandstorm is going to look this good.
The Lemming 2 июл. 2018 г. в 0:21 
Oh? How do you know that? I don't know anything about the UE4 engine.
phale  [создатель] 1 июл. 2018 г. в 5:33 
I won't have to, because everything will already be GGX in UE4 :)
The Lemming 1 июл. 2018 г. в 3:32 
Hey Phale, when Insurgency Sandstorm comes out, are you going to do your GGX series there?