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WHAT IT DOES: At the start of a campaign, your race's legendary lords are added to your roster along with any unique agents. Depending on your settings, you can choose to leave their old factions, armies and regions independent or claim these too.

Save compatible, but confederations occur on turn 1 and any confederated lords will remain.
Only supports officially playable factions (exception made for Mixu lords if you use MCT).
To avoid overlapping, I don't include fixes for relevant vanilla game bugs and instead redirect you to get the 


