Europa Universalis IV

Europa Universalis IV

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Clinamen: Lieutenants of Artillery
   
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14 Jun, 2018 @ 1:01pm
28 Jun, 2018 @ 4:08am
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Clinamen: Lieutenants of Artillery

Description
"God fights on the side with the best artillery."

The mod changes artillery unit size to 10 per regiment (down from 1000). This is to make artillery more realistic, help solve manpower issues of vanilla and reduce necessity to micromanage regiments to avoid attrition.

As the game does not count artillery bonus vs forts for units smaller than 1000, forts levels were reduced to 2-3-4-5 (down from 2-4-6-8). This is to compensate you may only have +1 artillery bonus during sieges.

Consequently, the Napoleonic Warfare age ability was changed to +25 siege ability (max. artillery bonus was impossible to obtain with the mod).

As an experiment, I also unlocked army professionalism from military buildings.

Clinamen mods are designed to improve realism and gameplay without introducing new mechanics or messing with the AI.

10 Comments
Markot  [author] 2 Dec, 2018 @ 3:19am 
I'll update to 1.28 as it will come soon.
Abraxicus 1 Dec, 2018 @ 3:20pm 
update to 1.27?
Markot  [author] 28 Jun, 2018 @ 4:11am 
@artillery753 OK, I found the bugs (two wrong units) and updated a bugless version. The changes in saved games will probably take place after changing units (if a country changes buged units to others or if a country changes units to units previously bugged). Sorry for the bugs and once again thank you for the feedback! (And for reminding me to try Plus Ultra :)
Markot  [author] 28 Jun, 2018 @ 3:51am 
Thank you for reporting this, I will certainly have a look, something must be wrong.
artillery753 27 Jun, 2018 @ 6:06pm 
It may be due to conflicting mods (I haven't played a game solely with this mod yet), but some countries have 10 artillery per regiment but others have 1000. In your response you told me this was a ui bug but the countries with only 10 artillery only ever have 1 siege bonus despite having 10+ regiments of artillery (100+ artillery) while those with 1000 per regiment recieve 2-5 siege bonus from their artillery. To reiterate I am not sure if one of my mods is causing this error I just wanted to bring this to your attention because the artillery difference also seems to affect combat making it terribly one sided. If the problem is indeed my fault I apologize for wasting your time. I do enjoy this mod and would like to use it with the mods I have (plus ultra, more generals, 10 ideas, several of your mods, and regional bonuses).
Markot  [author] 22 Jun, 2018 @ 10:35am 
I am open to adjusting the numbers but I am not sure at the time. Manpower definitelly should not be an issue for artillery, money should be (in fact trained artillerymen could be but they are hard to simulate given the game mechanics). This also strenghtens smaller but rich countries, which is good.

If we think of an artillery regiment as two pieces of artillery, numbers of pieces are more or less realistic for the time period. Even counting drivers for wagons and servants for deployment I hardly see how one artillery piece could require more then five people. We are not talking about large siege artillery but field artillery used in battles after all.

What is more, I am not convinced that the men in logistic are counted into the unit size. Both infantry and cavalry regiments needs commissariat, which definitely do not fight battles, whereas full 1000-man units do fight.
Life is Comedy 22 Jun, 2018 @ 10:04am 
Isn't 10 a bit too low ?

This makes manpower not an issue for artillery (wich means the only thing wich would stop you from having double ranged army is just money) and is also not realistic. Even admitting a unit is only one piece of artillery (wich definitivly is not) this means 10 people per piece in a time where it was common to use oxes to move it, and 10 could easily be the men's needed only for logistics.

Maybe 100 would be better ?
artillery753 20 Jun, 2018 @ 2:33pm 
Ok, thanks for the quick response :)
Markot  [author] 20 Jun, 2018 @ 12:32pm 
As far as I know from my games, it is merely a UI bug in the ledger, it has 10.
artillery753 20 Jun, 2018 @ 11:14am 
In my game France still has 1000 cannons per artillery regiment while everyone else has 10