Total War: ATTILA

Total War: ATTILA

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Naval Integrity boost for Attila campaigns
   
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Tags: mod, Campaign
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330.466 KB
9 Jun, 2018 @ 9:31pm
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Naval Integrity boost for Attila campaigns

In 1 collection by Sheph
Little Shepherd Innovations
36 items
Description
Problem:
The vanilla game makes army integrity too easy to maintain.
The quickest way to address this is to nix all-unit integrity.
This creates problem wheh navy integrity plummets at -10 or so per turn.

Solution:
Overall penalty for all-unit integrity included (can be removed from the top of the handicap file).
In handicaps: Minor boosts to navy-only integrity in hostile and friendly waters.

In character_skills: Boosts to navy-only integrity in hostile and friendly waters in naval traditions and also in generals' skillsets for all but the nomadic factions.

In effect bundle techs: each of the first 3 military bundles give a slight boost to navy-only integrity in hostile and friendly waters.

Friendly water integrity is boosted in each case a few points more than hostile water integrity.

In case the boost is inadequate (with your other integrity mod) there is a safety mechanism:
Patrolling and Escorting give a significant integrity boost to navies for all but the nomadic armies (who have their own all-force integrity boosts that were left untouched.)

I am interested in knowing if the boost is adequate or excessive.

Campaigns: This works for all mainstream Attila mods. It will work less effectively (handicaps only) for the bel and cha campaigns. It will work somewhat for major modifications that keep the same bundle techs. I will research Ancient Empires in the coming week.
Help those improving Attila


LS collection: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1420203491