Stellaris

Stellaris

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Relics of a Fallen Empire
   
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4.037 MB
5 Jun, 2018 @ 8:36pm
18 Sep, 2021 @ 12:48pm
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Relics of a Fallen Empire

Description
Credits for the original mod goes to steam user scarecrow: https://gtm.steamproxy.vip/profiles/76561198027967067
However, as he doesn't seem to care about the mod and seems to have abandoned it i have updated it for 2.1, i tried to ask if i could post the
33 Comments
Dar4118 24 Mar, 2023 @ 2:13pm 
The toughest one by yet was the prisoner which starts in a system filled with many mini bosses that start neutral and are guarding something. If you attack and destroy them then you are rewarded with an abundance of energy credits. However, the Materialist Fallen Empire will then tell you it was a bad idea to do that as it was their prison system for an incredibly powerful being and the destruction you caused will bring his inevitable return. Once he returns. It is literally Hell on the Galaxy as it is a giant statue style space ship that can easily destroy all of your fleets if you are not careful and every ship it destroys, it adds as a ball of energy used to destroy more of your ships. It even starts out invincible as you have to destroy five min-statutes scattered across the galaxy before you can attack it directly and they all move from system to system making it really difficult to pin point them. But it is very rewarding when you finally beat it.
Dar4118 24 Mar, 2023 @ 2:13pm 
This was a great mod under Scarecrow. It added many different unique mid and end game crises that really test the player. There is one that is a super battle station that once fought against the Prethyon Scourge before the start of the game and another where, after disturbing an obelisk on a Gaia world, a guardian empire then appears to defend it.
Ulthar 12 Jan, 2023 @ 6:37pm 
it would be great to know what this does!
Kaela Mensha Khaine 26 Aug, 2021 @ 3:06am 
It would be great ro revive LEX too, but looks like i am bad at modding myself.
Even my small mods never works as i intended.
Kaela Mensha Khaine 26 Aug, 2021 @ 3:03am 
I remember only good about this mod and will be gald to play at its again.
Kaela Mensha Khaine 26 Aug, 2021 @ 3:03am 
Is mod working right now?
Black 11 Jul, 2021 @ 8:03am 
I am getting hit repeatedly by transmission from materialist Fallen Empire wher the thank me for sealing Eternity Gate. Is there any way to get rid of the message? Except killing the FE?

And onother issue with Eternity Gate, but most likely caused by some incompatibility. Some parts of the ring world are planets. Is there a way to turn them back to ringworld segments with some command?
That One Strange Fellow 24 May, 2021 @ 10:08am 
Thank you for taking the task of reviving this mod. I was just thinking "what ever happened to Relics of a Fallen Empire?" and saw that someone was updating it.
Inny [The Merger] 20 Apr, 2021 @ 6:05am 
Thank you! :)
Baligdur 26 Mar, 2021 @ 7:50pm 
2.
Current Status
This mod currently contains three separate, unique and challenging event chains:

The Eternity Gate: A ringworld orbiting a large black hole? Impossible to us, merely improbable to the empires of the past. Discover what makes this system so special, and exactly what the Eternity Gate is. But beware of meddling in forces unseen and more powerful than you.
Aeon: A world protected by a shield impenetrable by even Fallen Empire standards is either a world to leave alone, or a world to plunder! If of course, you can ever find a way to deactivate the shield.
The Ark: A debris field in a trinary system may hold the key to transcendent power, or absolute destruction. (Unfinished).
This mod is a work in progress.

Future Updates
Finish the Ark chain.
New mini-crisis – the Reaveworld.
This is compatible with LEX.

Remember, many Bothrians died to bring us this information.