Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
░░░░░░░░█░░█
░░░░░░░█░░░█
░░░░░░█░░░░█
███▄▄█░░░░░███▄
▓▓█░░░░ Valve ░░░█
▓▓█░░░░ Add This ░█
▓▓█░░░░ Please ░░█
▓▓█░░░░ as an ░░░█
▓▓█░░ official Map! ░█
▓▓█░░░░░░░░░░█
The rotations take so damn long. Especially on T side. If Terrorist decide to change their mind and go from B to A, they have to take that long green spiral route.
The visuals look very good, however, maps with that kind of clear colors theme are quite common.
Then you have to add in this claustrophobic feeling. The ceiling is really close to the players' heads in most of the places. This prevents them from throwing some creative smokes and flashes.
Maybe you were just inspired from another game but this map is not really suitable for competitive. I would recommend starting a new project if that's your goal.