Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Roamer Mobile Base V-1 (Jump Drive)
   
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Blueprint: Small Vessel
Tags: Blueprint
File Size
Posted
94.098 KB
24 May, 2018 @ 11:30am
1 Change Note ( view )

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Roamer Mobile Base V-1 (Jump Drive)

In 1 collection by ForgeTec
Errant Industries - 8.0 - Survival
11 items
Description
I designed this mobile base in 8.0 for issues I ran into in 8.0.

I needed a large sv to work as a mobile base that I could use on a planet or to mine ores in orbit. It had to also not use any materials I could not easily find. But at the same time I wanted it to be easy to handle and feel more industrial instead of some pleasure ship you take out for vacations.

For safety I swapped the passenger seats with the passenger pods so if while in orbit you take a few hits your passengers won't die as easily.

I fully automated the lights, ramps, doors on this design so you just have to walk around. There is also a switch to turn on and off the spot lights or to disable the rcs/thrusters when landed or in orbit to save fuel.

Cockpit - has a pilot and passenger seat - has its own air vent as well and is sealed off from other side of ship incase of any dmg to the hull.

Passenger area - 4 fridges - 4 passenger pods to keep players safe incase of any dmg to the ship.

Drone / Work bay - has 6x6 grid of sliding doors on roof that open as you walk in allowing drones to be launched (see notes) as well as constructors.

Docking pads - 2 docking pads on each side along the metal frame one on the nose and 6 under it allow for easy docking to any cv or base.

So what does it have
Large cargo bays
Drone launch area (read notes)
4 SV constructors
Jump Drive
Independent air supply for cargo and cockpit.
4 Fridges

Notes: Drone
Drones do not launch from infront of you when you hit F5 they actually appear behind you at neck level. As such I've placed 2 warning hazard circles (in photos) with arrows pointing into hallways. If you stand in these circles and look in that direction the drone will launch pretty easily 99% of the time (early access 1%) and makes using it far easier.
3 Comments
ForgeTec  [author] 3 Jul, 2022 @ 5:49am 
4 years old - basically the weapons were way way high level then rest of the objects so figured a mobile base made more sense
♋ Ziru J. Soulslayer 2 Jul, 2022 @ 6:15pm 
no weapons?
ForgeTec  [author] 24 May, 2018 @ 3:11pm 
actually liked it enough I'm planning to make a larger cv version