Space Engineers

Space Engineers

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Large Challenging Planetary Landers
   
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Type: Mod
Mod category: Respawn Ship, Modpack
File Size
Posted
Updated
4.323 MB
11 May, 2018 @ 4:28pm
8 May, 2019 @ 10:51am
6 Change Notes ( view )

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Large Challenging Planetary Landers

Description
UPDATED for new Respawn system

Not for Beginners.

The (old) default planetary landers are far to easy, but the new default landers are just plain boring, so this fixes that :)

color matched for the vanilla planets

This new set of planetary landers is not for beginners, they a Basic Refinery instead of a Large One, and they only have thrusters to thrust upwards, no other directional thrusters, meaning if you want to use it to manuever around, you have to tilt like a helicopter would, and then tilt back a little to slow down. (see pics)

They are tested up to 200m/s, but might have problems in hilly/mountainous areas above 150m/s, thrusters can help alter your landing zone. They might survive a 250m/s drop in flat desert areas. (thrusters have 20% more thrust as of SE 1.189)

They are equiped with above mentioned basic refinery, an assembler, medbay, a few seats inc flight seat, 2 batteries, O2/H2 generator, Airvent, 4 'wall of text' informative LCD panels, and enough components to get yourself started on bulding a base.

Respawn Cooldown, 900 seconds (15 minutes same as vanilla pods) use world settings to change cool down multiplier/divider

Feel free to use this in Server pack re-uploads, just add thanx and a link to here if you do :)

this disables the vanilla planet pod, but not the moon pod or space start ship, i will add one for that shortly