Age of Empires II (2013)

Age of Empires II (2013)

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[Not IA] Central Asian Architecture For East Asian Civilizations
   
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New Workshop General: Graphics, Terrain
File Size
Posted
Updated
2.158 MB
28 Apr, 2018 @ 5:43pm
1 Jul, 2018 @ 6:26pm
8 Change Notes ( view )

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[Not IA] Central Asian Architecture For East Asian Civilizations

In 1 collection by Mediocre Emperor
Central Asian Architecture
5 items
Description
This mod adds unique architecture for the East Asian civilizations (the Chinese, Japanese, Mongols, and Koreans). It draws mostly from the Mongol Independent Architecture mod and a disbanded Game of Thrones mod and is meant to be “brutal” in its appearance.

“A Game of Thrones” Mod: The source of graphics for Town Center (Feudal to Imperial), Feudal and Castle Barracks, Feudal and Castle Archery Range, Feudal Stable, Feudal to Imperial Market, Guard Tower, and Keep graphics: http://aok.heavengames.com/blacksmith/showfile.php?fileid=11840 All credit goes to Erechel as the creator of this mod.

“Independent Architecture Collection (Vol. 1) for WololoKingdoms”: Source of graphics for Lumber Camp, Mining Camp, Castle, Watch Tower, Bombard Tower: http://aok.heavengames.com/blacksmith/showfile.php?fileid=12991 All credit goes to TriRem for creating the Mongol portion of this mod and Saint_Michaels for compiling it.

The Steam version of the Mongol Independent Architecture Mod: Source of graphics for Feudal and Castle Mill Graphics: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942025029

"Mongolian Yurts": Source of Feudal and Castle Age “Houses:” http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=557278198 All credit goes to Tzontlimixtli as its creator.

"Attila campaign mods" (http://aok.heavengames.com/blacksmith/showfile.php?fileid=11347) Source of: The Monastery and Trade Workshop. All credit goes to Dave3377.

The Castle Stable was created by meshing part of the Castle Barracks with the Feudal Stable, and the Siege Workshop was created by meshing the Siege workshop from the Mongol Independent Architecture Mod with the houses from the Yurt mod.

I would like to give a special thanks to yerfdog5292 for fixing the team colors in the Castle Age Blacksmith, Castle Age Stable, and Siege Workshop graphics! Please check out his work! (https://gtm.steamproxy.vip/profiles/76561198192584630/myworkshopfiles/)
5 Comments
✠ Ein Deutscher Patriot ✠ 21 Jul, 2018 @ 1:33am 
Why dont work in my game?
Mediocre Emperor  [author] 17 Jun, 2018 @ 10:09pm 
You can send them to me and I'll make you a co-creator and credit you. I just don't want our sets to remain separate. It'd be too confusing for the people who subscribe.
yerfdog5292  [author] 17 Jun, 2018 @ 9:48pm 
@Mediocre Emperor

I've adjusted the player-color for the siege workshop, castle age blacksmith and stable, which are the three I noticed. Have you tried to extract the bmp in magenta, the color for player 7? That's what I used, paint.NET for its recolor tool. Just be careful of the black (0,0,0) used for shadows, and which color is set as transparent when replacing a frame in Turtle Pack.exe

Would you like me to send you the adjusted graphics for the three buildings, or should I publish them myself? I want to give proper credit to their creators.
Mediocre Emperor  [author] 15 Jun, 2018 @ 6:45pm 
tastefulnoodz, I've noticed this an attempted it multiple times to no avail. Maybe I'll try to fixit when I have the time again
compostmodern 15 Jun, 2018 @ 11:34am 
One issue, the tent/house/yurts look really weird when using any player-color other then blue. Is their a way to fix this?