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- The stone wall texture is far too busy, apart from looking a bit ugly it doesn't contrast enough with features of the map such as ladders, making them easy to miss.
- Light flares are far too in your face, I would tone them down and also make them scale relative to the camera. I found they have a tendancy to cover up the platforms I'm trying to focus on.
- Minor point, but some ladders have some zfighting issues with the walls.
Other than those niggles it's a fun map and I would love to see where you take this if you ever decide to finish it.