Torchlight II

Torchlight II

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Elemental Boon 90 seconds duration (v.0)
   
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1 Apr, 2013 @ 5:52pm
1 Apr, 2013 @ 5:53pm
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Elemental Boon 90 seconds duration (v.0)

Description
This is my first mod. It would have been finished earlier if it wasn't because I had some troubles finding out how to change the mana cost.

Basically this is a modification for the duration of the Embermage skill 'Elemental Boon' but also modifies its cooldown, cost of Mana and the duration of the mana regen.

There are three versions so the player can choose the one who matches best with its play style.

And it's all explained in this beautiful spreadsheet
https://docs.google.com/spreadsheet/ccc?key=0AoBPwbaybJzXdDFJWkVKVjVUOGZtZHIzcl84d2Q0Z%20kE

But for the lazy people who doesn't want to read it, it goes something like this:

Skill Duration: 90 Sec.
Skill Cooldown: 115 Sec. (25 Sec. effective [CD Duration - Skill Duration])
Mana Regen Dur: 75 Sec.

Note: The mana consumption is fixed as 'Huge' in-game for the three versions. The modified skill is going to cost more mana than usual to maintain balance.

As you can see in the spreadsheet, the longer the skill duration, the longer the cooldown. The same applies for Mana Regen but in an inverted way: The longer the skill duration, the shorter the mana regen.

The other two versions (60 and 120 seconds) are uploaded (or at least I'm going to) in the Workshop.

Enjoy.

Warhead.
3 Comments
SteelCrow 28 Jun, 2013 @ 10:50am 
I wan to do this with some other self-buff skills, where the durations/cooldowns are very short; thinking specifically of Shadowmantle. The whole "cheat style" i feel is lazy and lacking in finesse. Some buffs can seriously be game-changers if they last for 300+ seconds.
Levznik  [author] 24 Jun, 2013 @ 11:11am 
Thank you, I wanted to make it feel more like a "This is how it should have been" than a "cheat"... I have plans for made a version that scales its properties to make it more viable for higher level players. But right now it isn't even in the drawing board.
SteelCrow 24 Jun, 2013 @ 4:42am 
Love the understanding that longer-duration spells should cost more.