Space Engineers

Space Engineers

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CNL Battleship Class Mk.II (Vanilla)
   
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Type: Blueprint
File Size
Posted
Updated
61.713 MB
8 Apr, 2018 @ 10:05am
25 Aug, 2019 @ 7:28pm
8 Change Notes ( view )

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CNL Battleship Class Mk.II (Vanilla)

In 1 collection by Dr.Craz
CNL Fleet
12 items
Description
The CNL Battleship Class Mk.II is here to rip your enemy apart.

The latest in the Crazy North Logistics Armada. The Battleship Class Mk.II, unlike the previous iterations the Mk.II has the capacity to carry 6 CNL Mk.IV Fighters aboard. The navigation systems have been improved and no longer depend on Hydrogen for most of it's maneuverability. However when engaged the Battleship has a capacity of 12 tanks. The weapons system has been improved and a MAC has been integrated. Should you suffer a hull breach, you are able to turn on the ships *SHM* which stands for Self Heal Mode. The onboard welders will repair armor and important components. (SHM does not cover the entire ship hull)

With the Battleship Class Mk.II you will dominate the battlefield and the enemy will not be able to penetrate your hull!

Important Details:
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-12 Hydrogen Tanks
-Hydrogen and Ion Thrusters
-Can not land on planets
-MAC system
-First MAC round must have its space ball activated
-Hangar bay fits 6 CNL Mk.IV Fighters
-Self Heal Mode (SHM)
-Self Diagnostic System
-60% Heavy Armor encompases the hull
37 Comments
john2376 23 Apr, 2020 @ 3:06pm 
It's quite small though, not as much a battleship as actually a Fregatte class
[Omega] 14 Dec, 2019 @ 1:30pm 
Love the design of this ship! but i don't understand how the docking ports work without permanently merging themselves together. I could be missing about how merge blocks function but i don't see why it would be designed like that.
Fiendlor 3 May, 2019 @ 2:19pm 
otherwise great ship
Fiendlor 3 May, 2019 @ 2:17pm 
im super confused on how you launch the mac cannon though i tired using the g cannon timer block and nothing would work, i also tried turning on all welders and the projectile wouldn't even be build. is there anything im missing
[RDHK] Omotive 9 Oct, 2018 @ 2:45pm 
Nice ship but the CNL gunships dont really fit inside the hangar.....
Xeno 7 Oct, 2018 @ 11:15am 
the batt;eship works craz dont listen to jack
Dr.Craz  [author] 26 Sep, 2018 @ 2:40pm 
@The Frenchyist Fry usse the G cannon timer block
Sunian 23 Sep, 2018 @ 3:09am 
Hi, Is the only way to fire the MAC Cannon manually? I tried all the merge blocks but it still doesnt fire. the only way it fires is if i manually grind the merge block.
TheSilverInfinity 9 Aug, 2018 @ 5:57pm 
This is a more practical design - nice
Dr.Craz  [author] 24 Jul, 2018 @ 4:39pm 
When it comes to SE a corvette is mostly for 1-2 people in my opinion