Hearts of Iron IV

Hearts of Iron IV

81 ratings
Confederacy
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
8.869 MB
1 Apr, 2018 @ 9:50pm
17 Sep, 2021 @ 5:59pm
42 Change Notes ( view )

Subscribe to download
Confederacy

Description
# hoi4_csa
This is my confederacy mod. I am still actively working on it, but it is in a completely playable state.

How to play?

Start a game as the USA. There is a new event that will trigger within 10 days. If you choose to end segregation, the south will secede. At that point you can choose to play for the US or the confederacy. The US will declare war. Capitulate the US 10% to get a white peace and start your journey as an independent CSA. Or you can choose to continue fighting and conquer the USA. The Confederates can pretty easily take Washington, which will get the war score it needs. From the USA perspective, equipment wise the CSA isn't in a position to field more than the 24 divisions they conscript on event. So the USA can just overwhelm them once they get organized.

If you are a USA player, you aren't forced to offer a white peace, you can refuse to offer terms if the CSA gets their war score goal.

Notes:
Known Bugs:

After Man the Guns….the time it takes for the CSA to raise the 24 volunteer divisions when the war starts, seems a little excessive. Will have to look into this.

Compatibility.
Mods that wont be compatible:
- mods that modify states. (The core states of the confederacy specifically).
- mods that modify nation colors. (had to add an entry for the CSA).
- mods that modify the neutral ideology. (I made neutrality boost-able) mods that add new ideologies or modify the other 3 should be compatible as it reloads the neutral ideology in its own file.

Anything else should be fairly compatible.

####Current Status####

Graphics: (I currently have no plans of creating custom models, textures yes, models no as I am not a modeler)
Map Sprites:
Infantry – based on UK/USA with unique CSA skins. (including custom skins for para, mountain, marines).
Equipment – Custom skins added for tanks and planes.

Tech Tree:
Tech Tree uses British images. I created unique images for jets. And tweaked the sprites to give them a unique feel for the confederacy.

Ideas:
Created/Cannibalized Company logos.
Theorists/High Command/Army, Navy, Air Chiefs/Advisers use generic icons. (Added some custom icons for Generals/Admirals)

Faction Leaders:
Custom faction leader images based on historical figures.

Flags:
Unique flags.

Textual representation:
Political Leaders:
Unique names based on historical figures.

Politics:
Unique names based on historical organizations.

Tech Tree / Equipment:
All equipment has unique flavor names with historical Confederate Arms manufacturers.

Events
Custom events added for Secession/Civil war/Negating Pax Americana.

Focuses
CSA: Custom Focus Tree Added! Alpha version. Army Navy Industry are fairly generic still, but added some fun custom diplomatic trees.

I am open to suggestions. With that said it is not my intent to get crazy with this mod. My goal is a fully fleshed out Confederacy within the context of the base game. Which ideally will help in making it compatible with other mods.
Popular Discussions View All (2)
8
13 Jul, 2019 @ 1:10pm
Suggestions.
Taco De Moist
7
31 Oct, 2021 @ 3:03am
Bugs
Taco De Moist
120 Comments
Boxdog 9 Mar, 2024 @ 4:38pm 
mod was last updated in 2021, brother. sadly was never going to work correctly.
nathan.jl1 7 Mar, 2024 @ 6:24am 
the mod crash when he lunch pls help me
Sergey 9 Aug, 2023 @ 4:53am 
I've managed to load it with 1.10.5 - Collie version (go to beta-version and select what you'd need). Quite a nice mod!
The_Sith_Lord 9 Jun, 2023 @ 10:25am 
Could you please update this Mod? id hate to see it go to waste
El Paso 27 Feb, 2023 @ 9:54am 
It's over bros...
Update ETA?
SilverHound 10 Aug, 2022 @ 9:56pm 
Can this mod please be updated to the latest game...I really really love this mod
El Paso 1 Aug, 2022 @ 2:24pm 
:steamsad:
SlothVader420 10 May, 2022 @ 6:34pm 
@Taco De Moist

Sounds good! Thank you for taking the effort to keep this mod working! Most modders will release the mod and then never revisit it after updates, you're different.
Taco De Moist  [author] 10 May, 2022 @ 6:08pm 
I will take a dive back into this mod this weekend and see if I can get it to a working state after all the damn updates. As a player I love how much Paradox updates stuff. As a modder, I freaking hate it. I don't forsee myself adding any new features to the faction in the future, but, I want to keep it working for people that do play it. It's unfortunately just not a huge priority for me, but like I said, I will take a stab at it this weekend.