Sid Meier's Civilization VI

Sid Meier's Civilization VI

26 betyg
Earlier Corps/Fleet And Earlier Army/Armada
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Type: Mod
Mod: Gameplay
Filstorlek
Lades upp
2.289 KB
29 mar, 2018 @ 20:47
1 ändringsnotis ( visa )

Abonnera för att ladda ner
Earlier Corps/Fleet And Earlier Army/Armada

Beskrivning
This mod makes both the Corps/Fleet and Army/Armada mechanic available earlier in the game.

Corps/Fleet-Availibility:
Nationalism --> Military Tradition

Army/Armada-Availibility:
Mobilization --> Military Training

Known bugs:
- [TextOnly] Civics Tree Changes do not apply for Military Training and Mobilization.
Populära diskussioner Visa alla (1)
0
15 jan, 2019 @ 6:59
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
16 kommentarer
InDGoes 29 okt, 2024 @ 13:30 
Would you be willing to make a version that has Corps as Military Tradition and Army at Nationalism instead? I'll send you 5$ on paypal.
FibonacciSpiral 6 jan, 2023 @ 6:44 
Weird question. Would it be possible to add 1 or two more layers to the Combine mechanic? In this fashion.

Squad/Argosy: Military Tradition (2 units combined)

Platoon/Flotilla: Exploration (3 units combined)

Corps/Fleet: Nationalism (4 units combined)

Army/Armada: Mobilization (5 units combined)

wouldn't want to go any higher than that or you tread back into Civ 3-4 territories of ridiculous?
Faysal 29 dec, 2019 @ 23:57 
This mod doesnt work anymore
Angryr 26 aug, 2018 @ 11:07 
Just got my ass kicked by Preslav :'( They had 5 Swordsman Corps.
Pyro shark 10 aug, 2018 @ 5:47 
Can u fix it?
Pyro shark 10 aug, 2018 @ 5:47 
Yeah for Zulu has no effect.:(

TheCivEngineer 27 apr, 2018 @ 14:30 
It seems like the Zulu aren't affected by this mod?
Dimas15 6 apr, 2018 @ 22:39 
thanks.
alightpink  [skapare] 6 apr, 2018 @ 22:32 
Glad to hear that. (:
Dimas15 6 apr, 2018 @ 21:23 
acutally somehow got it fixed