Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Faces are always the same
-Minor detail; the title with the scribes doesn't change (12/10 scrolls done)
aaand the rest i forgot to copy paste so i hope you have notifications showing the text
My note : 8.5/10
-At the beginning of the game, if you don't undertand the game's logic you get lost (yep, that's me lol)
-After the rescue mission in the arcane world, the screen doesn't come back to normal and stays red
-The game said i could buy portal shards at any magic shop but i went in two of them and yet I didn't see any buyable shards
-After harvesting at the guy with the garden and talking to him, i kept the ivy (i don't know if it's intended)
-A chest in the mine can be re-opened infinitly (the one in the room with the circle of imps) leading to a infinite amount of the plants that can be changed into elexirs and souldrop (and ropes)
-I think the monster test at the beginning of the game is quite annoying as it's too much at once and in general, learning few by few is way better