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thats nothing, i had a 99% miss. this game is just rigged against the player to try make them play more
you never seen death blossom?
why do you hate it?
as for game giving you wrong spots i hate that myself
They're not. The Devs actually stated they're not. If you're doing really well, the game will skew the numbers to make it more likely you'll miss, and if you're doing really poorly it'll increase crit chances to increase the chance of a 'clutch shot' to let you miraculously pull out a win.
You can test this. Deliberately lose most of your squad, and you'll notice the remaining one or two become supermen. Then, save scum your way to an overwhelming victory against all but one or two enemies on a tough map. You'll be missing no-cover enemies like cyberdisks at close range. To really show this in action, use random seeds, and take the same shot over and over. There's a back-end calculation you're not shown.
Whether or not this is a good thing is debatable, but whether or not it's there is not.
If an alien's chance to hit is <1%, he will destroy your full cover.
If an alien's mind control chance is >1%, it will work.
When aiming at an Ethereal with the last shot of your turn, it will reflect it.
Especially if that soldier has only 1 HP.
If the vehicle that your soldier is dashing to for cover can be set on fire, it will be.
That is, if the soldier survives the alien Overwatch shot that will set the vehicle on fire.
If so, then the vehicle's explosion will finish him/her off.
Not to forget that this specific soldier, was your Colonel who had been with you since the first mission.
( From Ufopedia, XCOM Murphys Law )