Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sengoku Monogatari - Satsuma
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
28.163 MB
24 Feb, 2018 @ 1:42pm
21 Sep, 2019 @ 5:07am
7 Change Notes ( view )

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Sengoku Monogatari - Satsuma

Description
Adds Japan's Satsuma region, led by Saigo Takamori, as a playable civilisation.

Compatible with both R&F and vanilla. Features YNAMP TSL in Kagoshima.

Saigo Takamori - The Last Samurai
Units receive +7 Combat Strength when fighting an enemy unit from a later era.

Agenda: Meiji Backlash
Likes civs that are strong in both Science and Culture. Hates civs that are strong in Science, but weak in Culture.

---------------------------------------------

Satsuma - Wakon Yosai
Trading Posts at international destinations grant +1 additional Science and Culture to all Satsuma trade routes that pass through them. Receive a free Inspiration upon building a Campus.

Unique Unit: Tanegashima
Replaces the Musketman. Costs half as much Production when built in cities on the coast.

Unique Building: Ijinkan
Replaces the University. Provides an extra Trade Route slot. Trade Routes from other civilisations to cities with an Ijinkan grant 1 Culture to the trade route owner and 1 Science to Satsuma. Does not provide the normal Science flat bonuses.

Credit to thecrazyscotsman for helping me with the code for the LA, and to keniisu and Josh Atkins for the (admittedly highly edited) mod template.

Please direct feedback and bug reports, if possible, to the Civfanatics discussion page[forums.civfanatics.com].
18 Comments
Koizumi Yokumo  [author] 10 Oct, 2019 @ 11:07am 
Sorry for the very long wait for compatibility, even after I said a few weeks ago that I'd do them ASAP. Turns out 'P' isn't very 'S' after all, I have a *lot* going on rn.

Anyway, I've updated half of Sengoku Monogatari (Ryukyu, Ainu, Shikoku, base Tohoku, and the City-States) and would be grateful if anyone could test what's been done so far before I go ahead and do the other half.
TheCzolgosz 28 Sep, 2019 @ 10:07pm 
It works! And I'll get my map ready to upload in the next couple of days!
Koizumi Yokumo  [author] 21 Sep, 2019 @ 5:08am 
Can someone with GS please check to make sure the updated version of this mod is working? I don't have it myself, and am trying to update all of Sengoku Monogatari, but I'd rather make sure I can get one working before taking the risk of updating every one.
Koizumi Yokumo  [author] 5 Jul, 2018 @ 10:05am 
I *appear* to have made this compatible with JFD. Not 100% sure though. If anyone reading this has had that problem, please do test it and tell me what happens.
Koizumi Yokumo  [author] 9 Jun, 2018 @ 7:42am 
Oh, thanks!
Lightyear31 9 Jun, 2018 @ 7:25am 
It's ok no worries. It's still an awesome mod. I just disable/renable JFD's mods.
Koizumi Yokumo  [author] 9 Jun, 2018 @ 6:17am 
That sounds more like my problem. I have no idea how to fix it though, maybe ask JFD if he has any ideas. Mods by other creators (e.g. Sukritact) seem to work fine alongside all of Sengoku Monogatari.
Lightyear31 8 Jun, 2018 @ 8:03pm 
The problem is not satsuma really. its ryukyu and a couple of others.
Koizumi Yokumo  [author] 8 Jun, 2018 @ 9:02am 
This has happened to me as well, actually, although it only started happening long after I released this mod. Are you sure the problem is with Satsuma?
Lightyear31 8 Jun, 2018 @ 12:11am 
Great mod ! however my game tends to crash when I have JFD's civ/leaders enabled. is anyone else having this issue? Everything is fine when JFD's civ/leaders are disabled. not sure if im doing something wrong.