Arma 3
116 ratings
[SP/CO12] The Forgotten Few 2 (US/CH)
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
28.363 MB
13 Feb, 2018 @ 8:40am
29 Jun @ 2:36am
19 Change Notes ( view )

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[SP/CO12] The Forgotten Few 2 (US/CH)

In 1 collection by KingN
The Forgotten Few 2 Collection
35 items
Description
Dynamic Single-Scenario Campaign / Single Mission for SP and MP
The Forgotten Few 2 is the Arma 3 successor to the dynamic mission originally created for Arma 2. Command a small special task group and plan your mission execution. Finish randomly generated missions on an evolving battle map divided into territories. Dynamic civilian life and enemy activity spanning across the entire map. Choose a grand campaign or finish a single mission of your choice. SP or MP for up to 12 players. Unlimited replayability.

This Version
This version uses mods. For required mods please see the Mod dependancy list.

Side: USA
Terrain: Chernarus

Player Factions:
- Marine Raiders
- Delta Force

Enemy Factions:
- Balkan Irregulars
- Eastern European Separatists (Woodland)
- Western PMC
- Russian Armed Forces

Optional/Supported Mods
- Alternative RHS libraries by loading RHSAFRF+RHSUSAF+RHSGREF+RHSSAF
- ACE3
- ACRE2

Forum
Bohemia Interactive Forums[forums.bistudio.com]
Popular Discussions View All (1)
0
15 Mar, 2023 @ 5:59am
Share the mods that you think it can solve problems
Foran
133 Comments
MSDOS 5 Oct @ 8:08am 
@kingN so far ive think we figured it out what went wrong - so we were running all mods and server which made it go wrong, so if server only runs required mods and we load all the other mods as optional for clients only it seems to work fine - we played 5 hours last night with no issues.! thanks for one of the best gamemodes for a small group!
KingN  [author] 30 Sep @ 3:29am 
@MSDOS Test with only required mods and see if it's fixed
MSDOS 30 Sep @ 2:07am 
@KingN so the only mods we are using besides the dependencies are Blastcore Murr Edition, DUI - Squad rader, Enhanced Movement, Enhanced Movement rework and JSRS Soundmod, CUP Terrains - CWA, CUP Terrains - Maps. so i got no clue what is causing the problem. non of them should have a revive system
MSDOS 30 Sep @ 12:06am 
@KingN i will check on that - thanks!
Xherdos 28 Sep @ 11:29am 
Sounds like a Mod with it's own Revive System is interferring with the Revive System in this Scenario.
KingN  [author] 28 Sep @ 10:08am 
@MSDOS Maybe some mod on the server side causing this?
MSDOS 26 Sep @ 1:30pm 
Hey ! we are having some issues on a dedicated server, that often when we are downed by enemies we cant be revived it seems "bugged" for some reason - what are we doing wrong? we dont get the space to die and just lay on the ground and bleed out
Xherdos 10 Jul @ 3:44am 
Just had a slight bug with the Eastern European Seperatists on this beautiful Scenario.

With the Mission to collect a suspiscious Briefcase i was tasked with raiding a Camp to find and collect it yet here is the Problem after i shot all the Unfortunate ones i looked through everything, the Big Tent, the Smaller ones and around the Campfire yet i couldn't find the Briefcase at all.

Maybe add a Function in that if a Player takes a long time searching maybe 5 minutes or so that either the Suitcase get's tracked or a Option may get added that if it's underground that it teleports above?
Delta 5-1 3 Jul @ 12:39am 
@KingN Let me know where I can donate, loving it!
Delta 5-1 28 Jun @ 1:08pm 
@KingN Copy, thanks again.